Making a Metroidvania Game - Looking for Engine

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Ganondox
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18 Sep 2016, 1:58 am

Okay, I finally got my copy of windows, figured out how to install, and now Game Maker Pro is successfully installed. A project has been created for Faust The next problem is figuring out how Game Maker even works. Anyone knows how some basic toutorial for that, geared towards people who already have experience with game design?


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Ganondox
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17 Jan 2017, 1:48 am

http://ganondox.deviantart.com/art/Faus ... -652856620

Got a very early demo made. If anyone wants to assist with coding PM, I could use some help with block collision.


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Ganondox
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20 Jan 2017, 11:10 pm

Ganondox wrote:
http://ganondox.deviantart.com/art/Faust-Demo-1-652856620

Got a very early demo made. If anyone wants to assist with coding PM, I could use some help with block collision.


Fixed the block collision.


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TakeOver
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23 Jan 2017, 3:37 pm

Are you still working on this? I've been wanting to do a platformer too.

Oh sorry. it looked like your last post was back in 2016. I read something wrong.

So how is the progress?



Ganondox
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29 Jan 2017, 3:38 am

TakeOver wrote:
Are you still working on this? I've been wanting to do a platformer too.

Oh sorry. it looked like your last post was back in 2016. I read something wrong.

So how is the progress?


Yes, I'm still working on this, I'm mainly just added some polish since the last demo though because I haven't had much time to work on it.


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