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SabbraCadabra
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17 Nov 2018, 11:15 am

sleepyestes wrote:
What did happen is that Square-Enix decided to drop the game after it was complete, leading to a period of self-publishing followed by a deal with Warner Bros for the new game. Didn't affect the first game at all, anyway.

Oh, okay, maybe that's what I'm thinking of.

sleepyestes wrote:
I don't think the reviews for the first one were ever bad? Maybe when it released on Steam or w/e.

Yeah, I was reading Steam reviews. Maybe I'll take another look the next time it goes on sale, but I still need to beat 2 and 4.

sleepyestes wrote:
During the fight, Agent 47 takes off his mask to reveal his face, ON TELEVISION, that is being broadcast via said evil corporation, and starts interrogating the wrestler. Afterwards you can leave the scene and it's entirely possible you will get a Silent Assassin rating.

Well, there's a lot of things in the games that don't make sense =) I think it's silly that all of the enemies have hive-mind, but then again, Agent 47 has a magic radar that knows exactly where everyone is and which direction they are facing.

sleepyestes wrote:
Yeah the Blood Money demo is iirc the first level, which is a linear tutorial with cutscenes. It's bad. The reboot actually did the same kind of thing, but much more successfully.

"Go in this room, murder these people, now go to the next room and murder these people." :roll:

Yeah, I was very unimpressed with the demo, but IIRC they had an additional option or two for non-lethal takedowns, which I really appreciate. I know the point of the game is to get the job done without taking everyone down, I'm just a little too used to the Thief games (without using "ghosting" rules) where I get a little OCD about blackjacking everyone and piling up all their bodies in the same room... :oops:


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17 Nov 2018, 4:47 pm

Was playing a lot of RDR2, now mostly thinking about Cyberpunk 2077.


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24 Nov 2018, 9:17 am

Still hooked on USUM! I really think these are my new favorite Pokemon games :heart:

Am attempting third play through with other monsters now


I'm really looking forward to Let's Go, which looks like a lot of fun, and gen 8 next year, but I have to get myself a Switch before that.


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25 Nov 2018, 7:39 pm

Playing Dragon Quest II for NES. I'm right near the end, which means that just about every other enemy has an instant-death spell that hits the whole party lol.


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27 Nov 2018, 12:11 pm

Disgaea 1 Complete
Pokemon Crystal


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sleepyestes
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28 Nov 2018, 8:41 pm

TW1ZTY wrote:
sleepyestes wrote:
TW1ZTY wrote:
Yakuza Kiwami.

I LOVE the Yakuza games! I mean you are playing as criminals in these games but they aren't bad people at all they are actially good guys with strong morals. They only fight other criminals and they are always helping the weak.

I wish more American action games were like this.


It's funny because Kiryu embodies this idealistic view of the yakuza, but almost every other yakuza is cynical if not outright evil. Apparently the director specifically didn't let Kiryu attack outside of fights because he didn't want to encourage people to commit bad behaviour, which is really cute and kinda ends up making the town feel more 'real' compared to something like GTA.


Agree 100%. Kiryu is definetly an old school gangster and by that I mean he doesn't believe in hurting innocent civilians or taking a life unless he absolutely has to.

The way that the Yakuza is portrayed in this game kind of reminds me of the Italian mafia. They're supposed to have a sense of honor too and one thing that they were known for was the fact that they didn't get their own families involved in a life of crime they always kept them in the dark to try and protect them. Also whenever they killed a man they would send money to his wife and children because they believed in the importance of taking care of family.

And yeah realistically you can't just go up to somebody and kill them on the street without getting into serious trouble. I love how the Yakuza games made a point about that and didn't allow your character to kill people.


The idealism is expressed pretty heavily in the substories. Like the substory where the mafia is attacking the mushroom dealer because his mushrooms aren't hallucinogenic... and then it turns out the mafia boss used to work in an italian restaurant and his dad died and he wants to be a good guy and starts his italian food business with the mushroom guy. Most of the substories end up with the villain turning out to be essentially good. It's clearly played for laughs as a contrast to the main story. You know, what I wish is that western games had a sense of humour, rather than feeling like they were designed by a committee.



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29 Nov 2018, 8:34 am

sleepyestes wrote:
TW1ZTY wrote:
sleepyestes wrote:
TW1ZTY wrote:
Yakuza Kiwami.

I LOVE the Yakuza games! I mean you are playing as criminals in these games but they aren't bad people at all they are actially good guys with strong morals. They only fight other criminals and they are always helping the weak.

I wish more American action games were like this.


It's funny because Kiryu embodies this idealistic view of the yakuza, but almost every other yakuza is cynical if not outright evil. Apparently the director specifically didn't let Kiryu attack outside of fights because he didn't want to encourage people to commit bad behaviour, which is really cute and kinda ends up making the town feel more 'real' compared to something like GTA.


Agree 100%. Kiryu is definetly an old school gangster and by that I mean he doesn't believe in hurting innocent civilians or taking a life unless he absolutely has to.

The way that the Yakuza is portrayed in this game kind of reminds me of the Italian mafia. They're supposed to have a sense of honor too and one thing that they were known for was the fact that they didn't get their own families involved in a life of crime they always kept them in the dark to try and protect them. Also whenever they killed a man they would send money to his wife and children because they believed in the importance of taking care of family.

And yeah realistically you can't just go up to somebody and kill them on the street without getting into serious trouble. I love how the Yakuza games made a point about that and didn't allow your character to kill people.


The idealism is expressed pretty heavily in the substories. Like the substory where the mafia is attacking the mushroom dealer because his mushrooms aren't hallucinogenic... and then it turns out the mafia boss used to work in an italian restaurant and his dad died and he wants to be a good guy and starts his italian food business with the mushroom guy. Most of the substories end up with the villain turning out to be essentially good. It's clearly played for laughs as a contrast to the main story. You know, what I wish is that western games had a sense of humour, rather than feeling like they were designed by a committee.


Yeah I love the sense of humor that some Japanese games have. It makes the situation not feel too serious. The humor in Western action games (and movies) always feels so mean-spirited to me, especially whenever the hero gloats over killing or brutalizing a bad guy.

Have you ever played Way of the Samurai 4? It has the same kind of humor as the Yakuza games.



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29 Nov 2018, 9:02 pm

I've been playing the third chapter of Higurashi When They Cry. I loved its sequel, Umineko and I'm stoked to hear a third game's just been teased for upcoming release.



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30 Nov 2018, 3:00 pm

I'm playing Bioshock right now. Started playing it because it's the spiritual successor of System Shock 2 which I enjoyed very much. But so far it has been kinda frustrating, especially killing the Big Daddies.



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30 Nov 2018, 6:45 pm

Arronax wrote:
I'm playing Bioshock right now. Started playing it because it's the spiritual successor of System Shock 2 which I enjoyed very much. But so far it has been kinda frustrating, especially killing the Big Daddies.

Yeah, it's not quite as good as SS2, but I enjoyed it.

The Big Daddies are pretty difficult at first, but once you get further in the game, they're not as big of a problem.

Then again, I played the game on the hardest difficulty settings...after a while, you've always got more cash than you know what to do with.


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sleepyestes
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30 Nov 2018, 6:53 pm

TW1ZTY wrote:
Yeah I love the sense of humor that some Japanese games have. It makes the situation not feel too serious. The humor in Western action games (and movies) always feels so mean-spirited to me, especially whenever the hero gloats over killing or brutalizing a bad guy.

Have you ever played Way of the Samurai 4? It has the same kind of humor as the Yakuza games.


I'd actually say the humour makes things feel more serious. There's much more of a range there. That goes for the main story, too... it'd be easy to mess up by having the serious and humourous stuff entirely delineated, and in the case of the side quests it certainly is presented with consistent levity, but the main story manages both and has genuinely good direction and writing. I feel like the side quests put that nuance into stark relief rather than undermining through predictability.

I actually do have WotS4 installed and I tried to play it a little, but I didn't find it particularly compelling and people I tend to trust said that it isn't so good. From what I could gather, it's an open... world? Maybe not. But I think it's a game with a set of areas and groups that you can ally with and a number of endings depending on what route you take to progress.

I'll be honest as well, historical Japanese stuff doesn't interest me. Sengoku doesn't interest me (yes I know this isn't sengoku but I have to bring it up because I'm so tired of the sengoku period!). Feudal history in general is something that puts me to sleep. I played and sorta enjoyed Ni-Oh and I will definitely enjoy Sekiro, but I'm not sure that I could play any more WotS4 than I already did.



sleepyestes
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30 Nov 2018, 6:58 pm

Arronax wrote:
I'm playing Bioshock right now. Started playing it because it's the spiritual successor of System Shock 2 which I enjoyed very much. But so far it has been kinda frustrating, especially killing the Big Daddies.


Bioshock is not a good game. It's a game that I struggled through when it came out, convinced that it must be good because people told me so, but it isn't. Bioshock had the same role as Marvel films in that they both taught me that critical opinion doesn't make something good, that I should reply on myself to judge media

If you want a good spiritual successor to SS2 then play the recent Prey. It's great and I have to imagine it's cheap now too? And it's a well optimized game to boot.



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30 Nov 2018, 7:20 pm

sleepyestes wrote:
It's great and I have to imagine it's cheap now too?

$30.

I wouldn't mind picking it up on sale some time, but I wasn't super impressed with Dishonored.


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01 Dec 2018, 7:25 am

sleepyestes wrote:
TW1ZTY wrote:
Yeah I love the sense of humor that some Japanese games have. It makes the situation not feel too serious. The humor in Western action games (and movies) always feels so mean-spirited to me, especially whenever the hero gloats over killing or brutalizing a bad guy.

Have you ever played Way of the Samurai 4? It has the same kind of humor as the Yakuza games.


I'd actually say the humour makes things feel more serious. There's much more of a range there. That goes for the main story, too... it'd be easy to mess up by having the serious and humourous stuff entirely delineated, and in the case of the side quests it certainly is presented with consistent levity, but the main story manages both and has genuinely good direction and writing. I feel like the side quests put that nuance into stark relief rather than undermining through predictability.

I actually do have WotS4 installed and I tried to play it a little, but I didn't find it particularly compelling and people I tend to trust said that it isn't so good. From what I could gather, it's an open... world? Maybe not. But I think it's a game with a set of areas and groups that you can ally with and a number of endings depending on what route you take to progress.

I'll be honest as well, historical Japanese stuff doesn't interest me. Sengoku doesn't interest me (yes I know this isn't sengoku but I have to bring it up because I'm so tired of the sengoku period!). Feudal history in general is something that puts me to sleep. I played and sorta enjoyed Ni-Oh and I will definitely enjoy Sekiro, but I'm not sure that I could play any more WotS4 than I already did.
It's understandable that some people didn't like the game but the ones who do like it like it a lot.

It actually is kind of similar to the Yakuza games because you get an entire city to explore (Amihama is like a seaside village version of Kamurocho) and there's plenty to do like eating at restaurants and food stands, shopping for supplies at stores, gambling at the local gambling den or casino, fishing, and romancing the local townswomen or main female characters leading to a unique sex game called "Nightcrawling". There's also a unique crime and punishment system in this game where if you get caught stealing, murdering, or damaging property you get sent to a dungeon and tortured by three beautiful sadistic sisters known as the Kinugawa Sisters, and there are so many different weapons and fighting styles to collect. 8)



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02 Dec 2018, 8:33 am

I've been playing VTOL VR - flight simulators are AWESOME in VR. The sensation of flying is there, minus the G-forces. Fallout 4 VR is also fun but Skyrim VR made me motionsick.


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02 Dec 2018, 10:50 am

Been playing The End is Night pretty hard lately. A really good (and brutal platformer) from the creator of Super Meat Boy and The Binding Of Isaac. About 70% complete and hoping to get 100% in the next week or so!