Sid Meier's Civilization
Got to be Civ4 with all the add ons and mods especially A new Dawn, adds a great level of complexity to the game and makes it interesting. This is still the game I've got the most hours playing.
Almost cried when Civ V came out lacked so much depth (worse than Civ4 before the add on's patches have made it better but you can't use them online.
*bump*
So, Civ V: Brave New World has come out. Anyone tried it?
I've been trying out the new Culture Victory. Interesting concept, but it depends on tourism instead of culture – kinda confusing the first time around. Having a religion DEFINITELY helps for this type of victory.
Trade routes give a HUGE amount of money, too. The new World Congress isn't that exciting, probably because I suck at diplomacy. The bonuses you get from it are pretty powerful, though. The AI is still predictable as ever in combat. Not that impressed with the new ideologies. Still haven't tried out Venice, which is a new civ that's basically a one-city challenge. Really unique.
But what I really like is that non-warmongering civs aren't as disadvantaged any more (well, at least on King and below – above that, I'm usually a warmongerer). I use Brazil for the new cultural victory (and just to hear its war music ). Otherwise, Attila is my partner in world domination.
_________________
It is easy to go down into Hell;
Night and day, the gates of dark Death stand wide;
But to climb back again, to retrace one's steps to the upper air –
There's the rub, the task.
– Virgil, The Aeneid (Book VI)
double post...
_________________
?Being happy doesn't mean that everything is perfect. It means that you've decided to look beyond the imperfections.?
Last edited by knowbody15 on 20 Jul 2013, 1:59 pm, edited 1 time in total.
So, Civ V: Brave New World has come out. Anyone tried it?
I've been trying out the new Culture Victory. Interesting concept, but it depends on tourism instead of culture – kinda confusing the first time around. Having a religion DEFINITELY helps for this type of victory.
Trade routes give a HUGE amount of money, too. The new World Congress isn't that exciting, probably because I suck at diplomacy. The bonuses you get from it are pretty powerful, though. The AI is still predictable as ever in combat. Not that impressed with the new ideologies. Still haven't tried out Venice, which is a new civ that's basically a one-city challenge. Really unique.
But what I really like is that non-warmongering civs aren't as disadvantaged any more (well, at least on King and below – above that, I'm usually a warmongerer). I use Brazil for the new cultural victory (and just to hear its war music ). Otherwise, Attila is my partner in world domination.
So far I've played as the Shoshone, and I'm trying for a cultural victory. I was hoping their extended borders at startup would help with culture, and the fighting within their borders boon would help with warmongers.
I'm really liking the tourism thing, but as I haven't finished a game yet, I'm wondering how the cultural victory actually works. Do you have to influence all other civs? My style is always just to play and see how it works on my own.
I can't find a good map of just the United States, although I do have the Americas map. I want to set up a game with all the Native American leaders. I've also found that it's hard to warmonger on standard or bigger maps....
But overall, it's Civ, it's awesome. The tourism thing really makes the late game interesting, as you need to be pretty technologically advanced to get the buildings that boost tourism. Hotels on the right cities give a huge boost.
_________________
?Being happy doesn't mean that everything is perfect. It means that you've decided to look beyond the imperfections.?
In a cultural victory, you have to become Influential over every other civ in the game. You gain influence by accumulating tourism (the same way you accumulate culture), which you can get from Great Works, some Wonders and buildings, etc. However, to become Influential over another civ, you have to accumulate more tourism than they have accumulated culture ... which is kinda difficult when you're up against culture civs like France.
If you go the culture victory route, you have to play a very focused game, specialising in Great Artists/Writers/Musicians (especially the last one), cultural and tourism buildings, and digging up archaeological sites. Other things that help include: finding other civs early (tourism bonuses only apply to civs you've already met); having advanced research; I'd also recommend founding a religion and choosing the "Sacred Sites" Reformation belief (available in the Piety social policy tree). You can raid Great Works by conquering other cities, which is useful against civs with strong culture.
It's not the easiest road to victory, but it's satisfying when you pull it off – and it's a nice break from warmongering. I use either Brazil (which gets double tourism in golden ages) or France (strong culture, which can later be partly converted into tourism) for culture victories. Best of luck.
_________________
It is easy to go down into Hell;
Night and day, the gates of dark Death stand wide;
But to climb back again, to retrace one's steps to the upper air –
There's the rub, the task.
– Virgil, The Aeneid (Book VI)
Oh, and this:
_________________
It is easy to go down into Hell;
Night and day, the gates of dark Death stand wide;
But to climb back again, to retrace one's steps to the upper air –
There's the rub, the task.
– Virgil, The Aeneid (Book VI)
Yeah, I have played civ 3, 4, 5 and Revolution with a particular favourite for 4. I always liked the win a domination victory from just culture flipping and without war. Never played the games on the harder difficulties higher than King, higher than that usually means a mad dash to build an army large enough to avoid elimination.
Tense as hell, I remember a civ 5 game, I knew things where bad what a I think a little violin song called "nearer my god unto thee" which I think it was started playing. Not great being on a hard difficulty with a limited army and being at war with a civilisation that your advisors stress that can "wipe us off from the face of the planet" you know its down hill from there.
_________________
"When you begin to realize your own existence and break out of the social norm, then others know you have completely lost your mind." -PerfectlyDarkTails
AS 168/200, NT: 20/ 200, AQ=45 EQ=15, SQ=78, IQ=135
So, Civ V: Brave New World has come out. Anyone tried it?
I've been trying out the new Culture Victory. Interesting concept, but it depends on tourism instead of culture – kinda confusing the first time around. Having a religion DEFINITELY helps for this type of victory.
Trade routes give a HUGE amount of money, too. The new World Congress isn't that exciting, probably because I suck at diplomacy. The bonuses you get from it are pretty powerful, though. The AI is still predictable as ever in combat. Not that impressed with the new ideologies. Still haven't tried out Venice, which is a new civ that's basically a one-city challenge. Really unique.
But what I really like is that non-warmongering civs aren't as disadvantaged any more (well, at least on King and below – above that, I'm usually a warmongerer). I use Brazil for the new cultural victory (and just to hear its war music ). Otherwise, Attila is my partner in world domination.
I was wondering why I found this thread back again.
_________________
" If I did THIS... would that mean anything to you? "
Yes, you'll be considered a warmongering menace, and it'll affect your reputation and the willingness of other civs to co-operate with you (so will breaking promises). Also, with city-states if you invade enough of them they will all band against you.
_________________
It is easy to go down into Hell;
Night and day, the gates of dark Death stand wide;
But to climb back again, to retrace one's steps to the upper air –
There's the rub, the task.
– Virgil, The Aeneid (Book VI)
Venice is fast becoming my favourite civ in the whole game. I managed to win my first Immortal-level victory with them. Venice requires a very different style of gameplay than my usual tourism or warmongering civs do. Even though you can't build new cities with them, they have double the number of trade routes available, so I usually bribe every city state for a diplomatic victory. Definitely a unique civ, but a lot of fun once you get the hang of it.
...
Also looking forward to Sid Meier's Civilization: Beyond Earth coming out this year.
_________________
It is easy to go down into Hell;
Night and day, the gates of dark Death stand wide;
But to climb back again, to retrace one's steps to the upper air –
There's the rub, the task.
– Virgil, The Aeneid (Book VI)
Fast forward a couple of years ...
Sid Meier's Civilization 6 is coming!
I've already pre-ordered the game, which is being released on 21 October 2016 ... about eight days away!
In the meantime, I've been looking at preview games and there are a lot of new features that I like. I'm looking forward to having districts and wonders on their own tiles (like in Beyond Earth), and the whole new policy system looks promising. It's taking me a while to get used to the art style, but I'll get there in time. Tons of other details too. Can't wait!
_________________
It is easy to go down into Hell;
Night and day, the gates of dark Death stand wide;
But to climb back again, to retrace one's steps to the upper air –
There's the rub, the task.
– Virgil, The Aeneid (Book VI)
Sid Meier's Civilization 6 is coming!
I've already pre-ordered the game, which is being released on 21 October 2016 ... about eight days away!
In the meantime, I've been looking at preview games and there are a lot of new features that I like. I'm looking forward to having districts and wonders on their own tiles (like in Beyond Earth), and the whole new policy system looks promising. It's taking me a while to get used to the art style, but I'll get there in time. Tons of other details too. Can't wait!
Once again, I was wondering why I found this bumped.
_________________
" If I did THIS... would that mean anything to you? "