Enigmatic_Oddity wrote:
I don't really think Overwatch and Battleborn are competing as much as people think they are. One is clearly more of a team based FPS whereas one is far more of a MOBA. And Overwatch is most certainly not infested with microtransactions.
They're competing in terms of sales. Their differences aside, what people look at is: "class/character-based team shooter with skills/spells and/or ultimates". Which both of them are. Youtube and the communities for both of these then just push that competition further... I cant even count the number of comparisons I've seen at this point (even when they dont make sense).
Not that it matters in the end, Battleborn seems pretty dead by now (on PC). It'd take quite the effort from the devs to bring it back at this point. A shame, really... Though the game's high price point probably didnt help. When you've got two competing games, having one of them be $20 less than the other (Overwatch's base price is $40, though not on consoles, and Battleborn's base price is 60) is also going to have a big effect.
Also, it turns out that Battleborn DOES have microtransactions now. Skins and such, you can buy the currency used to unlock them. This was only added like, at the end of last month.
I personally dont have a problem with microtrasactions IF they dont actually have gameplay effects (like buying equipment that DOES stuff). But I still fully understand why others hate any form of those.
These days though, it seems to just be par for the course. Irritating, but... cant do much about it.
I'm kinda tempted to try the game out myself, but on console, at some point here. It really does look interesting.