Terry Goodkind's Wizard Rules
One of the reason's I love Terry Goodkind's swords of truth series is it is as both a fantasy epic and a collection of philosophical meditations. Each book features a Wizard Rule that attempts to describe some truth of man or the world.
1. People are stupid. They believe things mainly either because they want them to be true, or because they fear them to be true.
2. Harm can result from good intention.
3. Passion rules reason.
4. There is magic in sincere forgiveness, both in forgiveness received and given.
5. Mind people's actions over words.
6. Only allow reason to rule you.
7. Life is the future not the past.
8. Deserve Victory.
9. Contradictions don't exist.
10. Ignoring truth is betraying yourself.
11. Embrace life, seek strength without hate. (Reader's interpretation)
What do you think of the wizard rules? I find them generally to either be true or good advice.
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"Ignorance may be bliss, but knowledge is power."
#1---not necessarily true, though I've seen this phenomenon.
#2---that's happened to me.
#3---Sometimes, one needs passion to make "reason" more "reasonable." Many times, though, "reason" does supersede "passion."
#4---Agree 100%
#5---I tend to believe in that credo.
#6---Sometimes, "reason" and "logic" are not reasonable and logical. I believe in using "reason" in most decisions....but I also believe one's emotions can give credence to "reason."
#7---Absolutely
#8---I believe in this for the most part
#9---They most certainly do!
#10--Absolutely.
Tollorin
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From what I "heard" about the book series, it seem most of those rules come to be betrayed by the gary-sue main character.
Zedd's backstory involves being personally responsible for a genocide (when creating the barriers prior to the first book), so he's never had clean hands. His shift is more one of attitude, and how it's approached. In early books he's... not precisely The Atoner, but it's heavily implied that his relatively minor role in things is a conscious choice, because he doesn't like what he becomes when in power. In the later books... well, he is in power, and becomes that person again, but it's treated as morally justified, and even laudable.
Naked Empire spends a good chunk of time preaching that you have to work for things, and that knowledge doesn't just come to you when you need it. In the last pages of the book, Richard's dying of poison and the knowledge of how to make the antidote basically just shows up in his head. Another particularly obvious one is the repeated exhortation to live your own life and think for yourself - but if you don't think Richard is right you're wrong, probably evil, and are going to die.
Broken even before that, since Richard's explicit superpower is that things come to him without any effort (most obviously magic, but it's implied that everything from his skill with a bow to sculpture are just handed to him for free by the universe with no training, practice, etc required).
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Down with speculators!! !
One of the points of the books, is that the characters (even the smart ones) break the rules and bad things happen because of it. General conceit of the books is that: characters are presented with a challenge. Characters use rules to overcome challenge, characters inadvertently make things worse because they were ignorant of other rules, or did not realize they were violating them. In fact the entire series is one long demonstration of the second rule up until the end.
I don't think characterizing Richard as a Gary Stue is quite accurate. He has many exceptional traits due to his war wizard gift, but makes plenty of mistakes over the courses of the book and is hopeless at other things. Another thing to remember is that Richard has been groomed since a young age to have certain skills. He spent years memorizing the book of Shadows, was taught by Zed to have an array of medicinal and survival skills as well as to "think" like a wizard. When he is given tasks outside his skill set he struggles. In the first book he is hopeless at using the bird man's whistle. In the second book he has great difficulty "touching his magic" and in general his magical skill is very limited. He only uses exceptional magical skill when there is divine intervention from ancestral spirits.
As for all the character's becoming bloodthirsty. That is part of the philosophy of the series. Kahlan states in the second book that war is not about battle, but about killing, and uses a variety of underhanded tactics to overcome a superior force. Zed describes his life as "one desperate act after another" and the burden of a wizard was to "use other people, even those I care about" to accomplish larger goals. All the characters repeatedly make sacrifices or take extreme risks, because the stakes are so high they have no other choice.
As for the black-white morality, most of the villains are extremely evil. A select few have other traits, but it is generally accurate of the villains. The heroes of the story are certainly not all noble, which is part of the point.
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"Ignorance may be bliss, but knowledge is power."
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