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Comp_Geek_573
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05 Nov 2012, 11:58 pm

I'm trying to teach myself how to program for the Android phone.

The emulator for the latest SDK (#16, 4.1.2) runs unusably slow. The earliest one (#3, 1.5) runs way faster. #10 (2.3.3) is slow but usable.

It doesn't matter which CPU type I select. It doesn't matter how much memory I assign to it. I have an Intel Core Duo with each core running at 2.13 GHz, and 4 GB of RAM.

The slowness of these emulators is frustrating me, and making me want to do this way less than I should. Does anyone here have any tricks to improve emulator performance? Paying the $25 license fee would enable me to put stuff on an actual phone, but I'm only running Gingerbread on that - so I STILL won't be able to test on Jelly Bean without a much, much larger investment!


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Velociraptor
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06 Nov 2012, 12:49 pm

You don't need to pay for a license just to test on a device.
Have you tried the things suggested in http://stackoverflow.com/questions/1554 ... d-emulator yet?


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Comp_Geek_573
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07 Nov 2012, 12:32 am

I've seen that. Very, VERY marginal improvement in load time for the device, since it instead takes significant time to CLOSE when I savestate!

That's not even my main problem! I can accept it being slow to boot. But the problem is that API 16 literally runs at about ONE FRAME PER SECOND. Any suggestions for speeding that up? And whether I have to pay to test on an actual device or not, my actual device is only at API 10 I think, and getting an actual Jelly Bean android will certainly run me hundreds!


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Your Aspie score: 98 of 200
Your neurotypical (non-autistic) score: 103 of 200
You seem to have both Aspie and neurotypical traits
AQ: 33


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Velociraptor
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07 Nov 2012, 3:37 am

Have you considered Android x86?

Does your AVD use the GPU?
http://developer.android.com/tools/devi ... l-graphics


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What goes on inside is just too fast and huge and all interconnected for words to do more than barely sketch the outlines of at most one tiny little part of it at any given instant. - D.F.W.