gscwubwubwub wrote:
That's the passion games need to have again. Those people are heroes of the industry.
I'd advise looking into indie games more, really (of which this is one). That level of passion is... actually really common. Its part of why indie devs even do their work in the first place. Wheras AAA games often stifle the hell out of any "passion" due to being almost purely controlled by uncaring corporate entities now. Indie devs, on the other hand, have zero restrictions.
Hell, to be honest, there are plenty of games out there that outdo this one in all sorts of ways.... they just dont have the popularity. That's the problem with indies: Unlike AAA games, they dont come to you... you have to go find them. Cuphead is one of the very, very rare exceptions, and even that is purely due to JUST the visual style. Without that, it would have probably not done so well.