TOGGI3 wrote:
I've used that 64bit pre-release, its slow and buggy. I rolled back to the 32 bit version. Sadly the situation is worse on windows and mac where theres no 64 bit version period.
Ok, that is fair, but doesnt that negate your earlier statement?
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well fuzzy, you as a linux user (me as well keep in mind). Can you really say flash is all that great? I mean, theres still no proper 64-bit version released, and its so buggy.
Yes, as a linux user I can say that we have 2 versions to compare to window and apple's singular versions. I assumed they were firmly established with 64 bit versions. Yet you tell me they are not.
I think that affirms the mixed message of Jobs and Adobe. Adobe is pretty platform neutral, but they also have some serious development problems. If there isnt a windows 64 bit flash after all these years, I think it speaks something about inherit design flaw in flash, or a failure to find a profitable reason to advance.
Adobe basically dominates the interactive web experience in games and video. They own the market for development tools for that too.
So hmmm. Maybe they are in a windows like position, with little ability to gain new customers, having gained 90% of them years ago. The only thing left to do is up sell - like MS does with new versions of windows - but they dont seem to be doing that even. Where is the 64 bit love?
I can see what you are saying. Its a curious position they have taken.
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davidred wrote...
I installed Ubuntu once and it completely destroyed my paying relationship with Microsoft.