ivyeight6 wrote:
Okay. What do you mean by money, time and life?
Indie animators often work on personal projects in their spare time - so they need to have spare time.
But if they're short on money, they need to work more, and have less time.
If they're not short on money, it means they are doing well in their career, which means they are likely so busy with work and career they don't have the time to work on a personal project.
And since animation so awfully time consuming, it's hard to stick with a project that you can't continously work on.
And even if an Indie plans on teaming up with others to produce and sell a feature length anthology, it's usually self-financed and therefore a personal project until it hopefully pays off.
I myself have made a 12 minute animated sequence for a documentary film, but it took me 3 years on and off, because there wasn't much money in it so I had to make rent - and whenever a paying job came in, I had to drop the documentary animation and take the paying job to not lose my client for good, and find back into the documentary mood once paid work was finished.
And then there's life; careers and life plans develop and change, and if you're working on something on and off for years, big changes might occur, good and bad, that can lead to you reconsidering and possibly dropping your project.
If you have a team of Indie animators, the chances of that happening multiply. People have kids and then suddenly no time left to animate. People get depressed. People move and start new jobs or relationships and their whole life changes.
Animation is particular, because it just takes so damn long
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