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transformingcar
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30 Dec 2013, 5:46 pm

Was playing a couple games and thought they have a lot of cool monsters / opponents to kill. I enjoy going around and trying to find and kill at least one of every monster.
While I was doing that, I couldn't decide which ones I liked best. So, I was wondering what non-playable monsters / opponents that player's like most.
they can be from any game, what's your favorite...
Monsters to fight for the challenge.
or
Monsters to kill for the loot.
or
Monsters to kill for the sake of killing and because like me you're a merciless killing machine. Sometimes I just like to slaughter dozens of those silly little "slime" type monsters that a lot of games have.
or
favorite boss monsters / characters?



KagamineLen
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30 Dec 2013, 8:36 pm

Lvl 1 Slimes.

Easily.

I will say that defeating the Ethereal Queen in "Star Ocean - TLH" in 10 minutes with Lymle landing the final blow was ridiculously satisfying, however. That only took about ten f*****g attempts.



GGPViper
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30 Dec 2013, 8:47 pm

OOOOH, this I *like*:

1. Illithid
2. Beholder
3. Lich
4. Dragon
5. Vampire



Fnord
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30 Dec 2013, 10:38 pm

Sirenic Spider

Uses psionics to impose the illusion of whatever is being sought upon the seeker's mind. This illusion affects sight, sound and smell. It also imposes a sense of well-being upon the seeker's mind, so that even though the seeker may perceive a bowl of fresh fruit in a desert, he or she will think nothing of reaching out to take a piece, and then ... FANGO!! !

The spider bites for 1d6 piercing damage and injects a paralyzing venom into it's victim. The poison causes paralysis within 1d6 rounds (save vs. poison to slow the process by half), and then the lack of lung and heart activity causes death within 2d6 rounds. Only then will the spider drop its disguise.

Once the victim is dead, the spider drinks its fill of the victim's blood, and then gorges itself on as much of its victim's flesh as it can carry back to it's nest (hidden under a well-constructed trap door), where it will 'hibernate' for 2d4 days until it has fully digested its meal.

Sirenic Spiders are usually found alone, in mountainous and desert terrain, unless it has recently mated, in which case there will be from 1 to 3 male spider carcasses in the immediate area ... the females being the deadliest of the species ...

Incidental treasure is determined by the species, class and level of its most recent victim.



newageretrohippie
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31 Dec 2013, 4:19 am

You mean other than Pokemon and Vivosaurs? lol

...outside those Nintendo franchises I'd have to say:

Dragon Quest Slimes
Cactaur ( Final Fantasy )
Tonberry ( Final Fantasy )
any of the Mechon enemies from Xenoblade Chronicles
the Gurak from The Last Story
the first Master from Pandora's Tower
Dragons. ANY dragons.
Lavos
Heartless
m***et Psychos ( Borderlands IS an RPG too after all )
any enemy in a Mario RPG


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Misery
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31 Dec 2013, 5:44 am

Image

I really cant think of another one more memorable, at least in my view.

Anyone who has run into this and knows what it is knows part of the reason WHY it's so memorable. So devious....



newageretrohippie
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01 Jan 2014, 1:15 am

Misery wrote:
Image

I really cant think of another one more memorable, at least in my view.

Anyone who has run into this and knows what it is knows part of the reason WHY it's so memorable. So devious....


OMG freaking Warmech! I actually killed him in the PSX FF Origins version!


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Anxiety
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01 Jan 2014, 8:57 am

Hogger from W.o.W,
I could kill Him all day out of hate :twisted: , He tortured me so much as a "Noob".



stardraigh
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02 Jan 2014, 9:14 am

From System Shock 2, three of my fav monsters are the Cyborg Mothers, Annelid-Human Hybrids, and the Protocol Droids. It was there use of speech and what they said that cinched it for me for the Hybrids and cyborg mothers. A few would say things from take me out and save me from this to I'm going to kill you. It made for a better horror feel to the story. The protocol droids are still the only part of the game on replay that can make me scream. I was playing it yesterday. I was on the engineering deck, and I heard one. I took it out before it could self-destruct near me. I then go up to the Engineering override, spot, go back down, there's another one that gets me before I can get away. I turn and start running away anyway and there is the third one which also blows up in my face, and I screamed because it was so unexpected. They are like self-destructing slow moving ninjas.

The smiley face in Berzap. Indestructable, and as soon as it appeared, it was time to GTFO the room.

The Slot Machine in Star Fox. One of the most random bosses ever. Let's fight a giant slot machine in space that shoots missiles, plasma bursts, and lasers at you. And if you happen to get a winning result on it you get shield power ups and upgrades.


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GoonSquad
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02 Jan 2014, 10:07 am

Mojave Murder Bees!! !! (That's Cazadores to you)

They reintroduced FEAR into the Fallout universe.


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Bradleigh
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02 Jan 2014, 11:05 am

Well taking on a dragon can feel quite awesome (Skyrim and Dragon Age), beating the truly tough ones can feel quite fulfilling, some on occasion are made very tough.

But in also saying a favourite monster from an RPG, Pokémon are indeed monsters from an RPG, and Meowstic is awesome. Although not want to fight or kill it, that is mean, maybe throw some yarn at it and feed it food though.


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staremaster
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02 Jan 2014, 2:01 pm

I think undead enemies are ideal for RPGs, be it video game or table-top. Those stat de-buffs really inspire terror. Six ghouls can wipe out an unprepared party of equal size, or it could easily go the other way...



Kurgan
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02 Jan 2014, 2:35 pm

- Talon company soldiers (Fallout 3). These guys give you lots of experience and always have nice stuff to loot.
- Nightkin (Fallout: New Vegas). They're like super mutants, only wackier.
- Shadowbeasts (the Gothic series). Difficult to kill unless you're at a very high level, but if you are, they give you lots of experience, lots of meat and a hide Bosper will pay a lot of gold for.



Marky9
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02 Jan 2014, 3:19 pm

Falmers - In Skyrim I like to slaughter as many as possible, just because they are creepy and nasty, and sneaky and just generally very, very ugly.



legomyego
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04 Jan 2014, 5:50 am

Beholder
Warlock
Demon
Dragon
GIant Spider
Cyclops
(I used to play a lot of tibia....)

Basically the fantasy monsters that could be in a book...and are likely pretty big...much bigger than your character anyways.....



Misery
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04 Jan 2014, 9:22 am

Ooh, I got a couple more here:


Image

This thing. It's a tree. A damn tree. But it was always one of those "ARGH, not one of those things again! Kill it! Kill it fast!! !". The main thing that these aggravating things did was explode. Violently. Typically, it did a colossal amount of damage, very frequently enough to obliterate your entire party. Your one chance at not being a puddle of goo was the game's funky "wind-down" mechanic, as I call it. Your HP value didnt just instantly change when a character took damage; it would take a bit of time to sorta roll to the appropriate number. It did this fairly fast, but the further it had to go, the longer it took. A character was not considered dead until it actually reached zero.... so if you took your turns and did your actions fast enough, and ended the battle before it hit bottom, it would freeze, and instead of dying you would now be left with that much health, and the battle would be won. Which meant killing the hell outta anything else in the battle REALLY QUICKLY. Chances are, when the tree popped, you only had about a minute or two before those counters reached bottom.

It caused alot of panicky moments in that game overall. There were multiple versions of the horrid thing, too.


Image

And this.... if you know what this is from, you deserve a sack of cookies. Bloody strange game.

It's memorable because.... well just look at it! It's an evil dog head that sticks out of the ground for no apparent reason! Easily one of the RPG monsters I have a strong memory of.