The Elder Scrolls V: Skyrim
Just like this one:
[youtube]http://www.youtube.com/watch?feature=endscreen&NR=1&v=F5-kO_iIzhU[/youtube]
That one is pretty good, I think my favorite is still the suicidal flying deer where you see it levitating about 50 or 60 feet up and then it just drops on a tree and dies.
I kinda hope they don't focus on these too much either, it adds an element of comedy to the game.
Things I would like to see in the next one:
- break down the armor you don't want for crafting materials (ore, leather, etc.)
- a workable road map for dual wield where you have some good techniques (even go a little Filipino on it - siniwali, espada y daga, etc.)
- use of weapons for deflection; shields are way overrated unless you're using them as weapons, even then you can slip and fade with a single or two-handed weapon IRL just fine.
- some Easter egg caverns; stuff not related to any main quest that ends up being truly HUGE, like hours on hours of deep elaborate caverns that you only find if you take the initiative to go exploring.
if they put in caves that big into this game i'm not getting them, with the scale of the base game as it is it doesn't need to have more stuff, considering i could play fallout 3 on high graphics no problems [with no mods] and this one i can't makes me think they should scale down some things.
i'm keeping my eye out for a more standard game map this one is damn pain and i bet is another thing hogging ram to run. what is the point of a fully 3d rotatable map in a game and they make mods to make it more high-tech, because the current one is not nice looking enough. <_< sorry but it is way more high tech then oblivion, fallout 3, and new vegas, maps.
the map as it is, is largely useless for navigation the clouds obscure the ground so you can't see the path to the city, cave, dungeon, etc... i don't know about anyone else but i wind up trying to scale mountains because i can't find the damn path on the map, i'm very tempted to cheat and use tcl to get to where i am going, it doesn't help that skyrim is a mountianous region. so at the very least i need a map that is at least understandable.
rant over.
yeah i love those random glitches, i've had mammoths spawn, found a few rocks not connected to the ground, had people spawn in the air and fall to their death, woman in markarth was victim of this.
there is already a mod to break down armor i don't use it personally.
_________________
"It's the song of destruction a requiem of the end" jr in xenosaga III
i just beat the game but i am left with mixed feelings, no credits rolled. the same thing happened if i remember in fallout 3. but i have no idea if i accomplished anything, somehow fallout 3 didn't feel that way probably because it did have a ending of some kind.
so i beat the dragon guy now what? sucks cause i couldn't even brag to ulfric... and no one seems to be aware that it was doom's day. i'm not sure what to think and i feel empty.
i can summon dragons and what not but nothing else was effected and i have no idea about anything about how my character became a dragonborn, and why. answers i was hoping for.
feels like an online game right now, where everything you work for is pointless, would have been nice if skyrim was aware of the event at least, even if half the people just would say "psh, i could do that" the whole country was knocking on deaths door and no one was aware, except a few guards at whiterun.
_________________
"It's the song of destruction a requiem of the end" jr in xenosaga III
techstepgenr8tion
Veteran
Joined: 6 Feb 2005
Age: 46
Gender: Male
Posts: 24,723
Location: 28th Path of Tzaddi
Hmm, I'm not a programmer so I guess my familiarity with this stuff and how it works is a bit limited. I will admit that I've got an I5 with 8GB RAM and I still needed to go out and buy a new video card to get this game to work right.
Is there a way around the RAM usage though or was there really no other architectural choice?
Yeah, I don't see myself using the mods. I'm playing on default difficulty, things are already going somewhat easy and I worry a bit about making them too much easier. As it stands right now I'm combining my smithing with enchanting to make ratcheting up both a profitable venture. On another note sorry to hear about the game's end. Regardless I suppose once this character is done I may try a diffent character with different attributes to see what other winning combinations I can come up with.
_________________
The loneliest part of life: it's not just that no one is on your cloud, few can even see your cloud.
DuneyBlues
Deinonychus
Joined: 23 Nov 2011
Age: 33
Gender: Male
Posts: 306
Location: Enjoying Solitary Confinement
I have a confession to make , I'm getting bored with raiding dungeons , I'm bored with Daedric Armor , I'm bored with Lydia , I'm bored with the side quests , I'm bored of travelling to talk to people , I'm bored of the loading screens , I'm bored of the dragons , I'm bored of the daedra , I'm getting tired. Skyrim is getting boring...
techstepgenr8tion
Veteran
Joined: 6 Feb 2005
Age: 46
Gender: Male
Posts: 24,723
Location: 28th Path of Tzaddi
DuneyBlues
Deinonychus
Joined: 23 Nov 2011
Age: 33
Gender: Male
Posts: 306
Location: Enjoying Solitary Confinement
DemonAbyss10
Veteran
Joined: 23 Aug 2007
Age: 37
Gender: Male
Posts: 2,492
Location: The Poconos, Pennsylvania
[youtube]http://www.youtube.com/watch?v=ZqPejuH6JkU[/youtube]
Lmfao
Should have been in the game from the beginning XD
I hated the jarl of whiterun's kids so damn much.
_________________
Myers Brigg - ISTP
Socionics - ISTx
Enneagram - 6w5
Yes, I do have a DeviantArt, it is at.... http://demonabyss10.deviantart.com/
Hmm, I'm not a programmer so I guess my familiarity with this stuff and how it works is a bit limited. I will admit that I've got an I5 with 8GB RAM and I still needed to go out and buy a new video card to get this game to work right.
Is there a way around the RAM usage though or was there really no other architectural choice?
Yeah, I don't see myself using the mods. I'm playing on default difficulty, things are already going somewhat easy and I worry a bit about making them too much easier. As it stands right now I'm combining my smithing with enchanting to make ratcheting up both a profitable venture. On another note sorry to hear about the game's end. Regardless I suppose once this character is done I may try a diffent character with different attributes to see what other winning combinations I can come up with.
i'm no programmer either but the scale of the two games is vastly different, just looking at the amount of things to do and that are in or capable of being done in the games. skyrim has about 3 times as many things as fallout 3. and if i put to many things in fallout 3 i have to scale down the graphics as well. i don't know jack about the code but i'm taking what i have seen first hand. and anything that has more things to run as always worse off then something simple. like a small car is easier to fix then an earth mover or a plane. skyrim is a complex game so i figure it is harder on the machine running it. unless you run it on a super computer or something... i'd like to have one of those. i have 8 gigs of ram too, and i don't have the money for a graphics card.
i use mods but modding is limited on skyrim right now most mods run through the console with txt files, but it has gotten far for how limited it is when when a program like the geck hits this game is going to have more mods then fallout 3 i'm guessing. but i do agree that alot of stuff could have gotten in the game, but i understand why it doesn't because i go through that when i make a video, once it is done i think off all this stuff that i could have done but didn't think of it at the time. but the game has a ton of things to do in my eyes without adding stuff already. even with it's faults skyrim is still impressive.
yeah the main quest is kinda meh but that's about just 10% of the game i've been playing it for several weeks and having a blast without messing with the main quest much the other 90% of the game makes up for the main quest, i just wondered why the main quest got neglected like that, but i still have about 30+ locations to find and an almost infinite amount of class styles to experiment with, i was sleep deprived last night and going through manic depression or a meltdown of sorts.
_________________
"It's the song of destruction a requiem of the end" jr in xenosaga III
[youtube]http://www.youtube.com/watch?v=ZqPejuH6JkU[/youtube]
Lmfao
i wanted to kick that brat around some time now, i find joining the stormcloaks and evicting that kid from his home to be the best reason to join the stormcloaks yet.
_________________
"It's the song of destruction a requiem of the end" jr in xenosaga III
DemonAbyss10
Veteran
Joined: 23 Aug 2007
Age: 37
Gender: Male
Posts: 2,492
Location: The Poconos, Pennsylvania
Master isnt really that hard...
Unless you have like no spell resistance and everything like spamming high level stuff like flam wall and stuff. Casters aren't fun to fight against on master. (Also considering my character is lvl 47 right now... yeah...)
_________________
Myers Brigg - ISTP
Socionics - ISTx
Enneagram - 6w5
Yes, I do have a DeviantArt, it is at.... http://demonabyss10.deviantart.com/
Ambivalence
Veteran
Joined: 8 Nov 2008
Age: 48
Gender: Male
Posts: 3,613
Location: Peterlee (for Industry)
@Jetfox, techstep - you'll have noticed that all large interior spaces in the game are subdivided into smaller chunks ("Suchandsuch Cave, Suchandsuch Sanctum, Suchandsuch Whatever.") The system only has to handle one chunk at a time, so if it can manage one of them, it can in principle manage a hundred of them. It's implemented this way because it makes it easier on the system (and also on the programmers) - there are better (completely smooth) ways (like the games outside areas, for instance, which are smooth loading and have a very long view distance - that's quite impressive stuff) but they're harder to program and Bethesda have been doing it this way for a long time. The increased load of Skyrim over Fallout will be down to stuff like better textures, better models and shadows and lighting effects and so on.
As for memory, if I understand it right the game (by outright poor programming) only uses a maximum of 2Gb memory; there's a mod somewhere to allow the game to use larger amounts of memory, though I'm wary of running it.
_________________
No one has gone missing or died.
The year is still young.
As for memory, if I understand it right the game (by outright poor programming) only uses a maximum of 2Gb memory; there's a mod somewhere to allow the game to use larger amounts of memory, though I'm wary of running it.
yeah interiors are but the world map is all on one loading screen and there is plenty of stuff happening on the world map, not to mention alot of the cities are also on the world map.
so the map is hogging ram...
i run the 4gb patch because it also loads skse and the normal exe file doesn't fine so far i can't see a difference though.
then why did fallout 3 run progressivly worse the more mods i put in. and most of them don't add textures, models, or alter the game in any visible way.
also skyrim has memory leak on my machine like fallout 3 and both dragon ages, one thing i don't get about any of them is i have a meter that tracks my ram so i can see how much is being used. and the games start slowing down but the meter barely moves at all, my computer has plenty of ram left, dragon age goes from 30% [that's with all the other things my computer runs], and after a few hours it gets to 40% and dies. there is still another 60% left, this confuses me skyrim does the same only i get way more time between 30% and 40%. is there some way i can fix these ram hogs. dragon age is way more pressing it's worse stability wise.
_________________
"It's the song of destruction a requiem of the end" jr in xenosaga III
DemonAbyss10
Veteran
Joined: 23 Aug 2007
Age: 37
Gender: Male
Posts: 2,492
Location: The Poconos, Pennsylvania
As for memory, if I understand it right the game (by outright poor programming) only uses a maximum of 2Gb memory; there's a mod somewhere to allow the game to use larger amounts of memory, though I'm wary of running it.
yeah interiors are but the world map is all on one loading screen and there is plenty of stuff happening on the world map, not to mention alot of the cities are also on the world map.
so the map is hogging ram...
i run the 4gb patch because it also loads skse and the normal exe file doesn't fine so far i can't see a difference though.
then why did fallout 3 run progressivly worse the more mods i put in. and most of them don't add textures, models, or alter the game in any visible way.
also skyrim has memory leak on my machine like fallout 3 and both dragon ages, one thing i don't get about any of them is i have a meter that tracks my ram so i can see how much is being used. and the games start slowing down but the meter barely moves at all, my computer has plenty of ram left, dragon age goes from 30% [that's with all the other things my computer runs], and after a few hours it gets to 40% and dies. there is still another 60% left, this confuses me skyrim does the same only i get way more time between 30% and 40%. is there some way i can fix these ram hogs. dragon age is way more pressing it's worse stability wise.
It may not be the game at fault if its like that. The balance of clock speeds between CPU and, FSB and RAM is very delicate. Its why I always get matched sticks of the highest speed my setup will support. Proud to say that I have no issues with running any game on my computer other than Sim City Societies but that was because the game engine itself is extremely inefficient. Also one of your sticks could potentially be bad/faulty which can easily cause stability issues under pressured situations.
(EDIT: Forgot to ask.... what is the wattage of your Power Supply? Running parts underpowered can have a severe impact on performance.)
_________________
Myers Brigg - ISTP
Socionics - ISTx
Enneagram - 6w5
Yes, I do have a DeviantArt, it is at.... http://demonabyss10.deviantart.com/
As for memory, if I understand it right the game (by outright poor programming) only uses a maximum of 2Gb memory; there's a mod somewhere to allow the game to use larger amounts of memory, though I'm wary of running it.
yeah interiors are but the world map is all on one loading screen and there is plenty of stuff happening on the world map, not to mention alot of the cities are also on the world map.
so the map is hogging ram...
i run the 4gb patch because it also loads skse and the normal exe file doesn't fine so far i can't see a difference though.
then why did fallout 3 run progressivly worse the more mods i put in. and most of them don't add textures, models, or alter the game in any visible way.
also skyrim has memory leak on my machine like fallout 3 and both dragon ages, one thing i don't get about any of them is i have a meter that tracks my ram so i can see how much is being used. and the games start slowing down but the meter barely moves at all, my computer has plenty of ram left, dragon age goes from 30% [that's with all the other things my computer runs], and after a few hours it gets to 40% and dies. there is still another 60% left, this confuses me skyrim does the same only i get way more time between 30% and 40%. is there some way i can fix these ram hogs. dragon age is way more pressing it's worse stability wise.
It may not be the game at fault if its like that. The balance of clock speeds between CPU and, FSB and RAM is very delicate. Its why I always get matched sticks of the highest speed my setup will support. Proud to say that I have no issues with running any game on my computer other than Sim City Societies but that was because the game engine itself is extremely inefficient. Also one of your sticks could potentially be bad/faulty which can easily cause stability issues under pressured situations.
(EDIT: Forgot to ask.... what is the wattage of your Power Supply? Running parts underpowered can have a severe impact on performance.)
i have no clue what my power is i used to have it hooked to a battery and it read 120v with my computer plugged in, i also have no idea how to check i'm pretty sure i'm using a max power energy hog setting on windows 7 but i have no idea what that does other then control when the moniter turns off. is that in device manager? i do know that thing but i don't mess with it much.
_________________
"It's the song of destruction a requiem of the end" jr in xenosaga III
