Loved it, and still love it. I remember playing multiplayer with my brother and a friend of ours for hours on end over at my friend's house. We all got ridiculously good at it, too; to the point where as soon as the game started, you knew the only way to survive more than a minute was to grab a weapon and start hunting down the other two players.
We did all kinds of strange weapon and rule sets, too. Stuff like mines only, slappers, knives only, pistols only, and whatever else we could think of to make it even more amusing and challenging. I was almost always Boris, my friend was Bond, and my brother was usually Trevelyan. We also played what we called 'suicide matches', where we competed to see who could execute the most elaborate and effective booby-trap to commit suicide with, using mines and rockets.
There was also this one vent shaft on Complex that I would sometimes camp in and wait for the other two to come looking for me. It was a dead end, out of the way, and you couldn't see in until you got right up to the entrance of it. By the time they got that close though, I'd already gunned them down, of course. It annoyed them to no end, to say the least. I won quite a few matches that way. They finally figured out that a good tactic was to lob in a grenade, a mine or a rocket in first and come in shooting.
countzarroff wrote:
I personally think Nightfire was the best Bond game, but I do remember those nights where I'd play Goldeneye with friends.
I felt like Nightfire was a harken back to GoldenEye, myself, which was definitely a good thing. It got right most of the game play GoldenEye originally did right, and also had updated graphics and a decent story, as well. It was a refreshing change after the clunky cluster-fuck that was Agent Under Fire. Nightfire and GoldenEye are tied for first for the best Bond games, in my opinion. Haven't played Blood Stone yet, though.
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