Sim racing
funeralxempire
Veteran

Joined: 27 Oct 2014
Age: 40
Gender: Non-binary
Posts: 33,547
Location: Right over your left shoulder
rapidroy wrote:
funeralxempire wrote:
rapidroy wrote:
I used to be a chronic sim racer when I was a child to my early 20s starting with NASCAR Racing from 1994. Mostly I used to race NASCAR racing 2003 Season, the Papyrus game that lived on forever after they released all of its development software when they lost its licence to make the games. You could download almost any car and track and I painted a lot of cars for a lot of people. It was fun while I did it then I bought/rebuilt and began racing a real race car and kind of lost interest. I could not be bothered to pay for iRacing or any other service since the other game was free to use. I never spent enough on accessories or practiced enough to really compete consistently at the front however I was decent and won my fair share of races. We used to have a league at the race track and raced local tracks that were made into game tracks, it was fun and I miss it. The politics of online racing really turned me off though, it was no better then the real thing, maybe worse. Maybe my problem was that I was looking at the game as something fun to fill time and some of the others looked at the game with the same seriousness that I looked at the real thing.
My favorite game of all time may be EA/Buzz Puppet's PC version of Road Rash, the perfect combination of advanced graphics(awful by todays standards) and game play complexity. Best soundtrack too.
Thanks for reminding me of the fun I used to have, maybe I'll have to rejoin you folks someday. Its nice to just click a few commands to fix the car!! !
My favorite game of all time may be EA/Buzz Puppet's PC version of Road Rash, the perfect combination of advanced graphics(awful by todays standards) and game play complexity. Best soundtrack too.
Thanks for reminding me of the fun I used to have, maybe I'll have to rejoin you folks someday. Its nice to just click a few commands to fix the car!! !
A lot of the tracks made NASCAR 2003 were converted into rFactor. There's one called Bullrush I'm trying to master and another called The Greyhound I can get good times around.
You're basically right, ISI was involved with developing the engine for N2003. They also developed an engine for SimBin. rFactor was developed from those engines.
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