Skilpadde wrote:
^I've never understood the complaints about the graphics, I'm all about the gameplay. Apparently Excitebike had a tragic looking sky because Nintendo was written on it. As if that's a problem.
Thank the current state of the industry for that one. The big companies have been hammering that idea into consumers' heads for years now, that if it doesnt have mind-melting graphics, it CANT be a good game. Because CLEARLY the visuals are all-important, right? *rolls eyes*
As for me, the games of the 80s and 90s outdo pretty much everything after (aside from the rise of indie games recently, which tend to be VERY similar to alot of things from back then). There's way too many for me to possibly list. It was mostly about the NES, SNES, and Gameboy for me, back then. The N64 to a much lesser degree as it just didnt have all that much on it to be honest. Far as I'm concerned, it had Mario 64, Blast Corps, Banjo, DK64, and Smash, and that really was about it (no, I didnt like Ocarina much). I never got an original Playstation until much later.
Other than Nintendo's stuff (and even older things that I already had) it was PC games for me. Doom was probably THE big one for me; I still have this giant, 1200-page book that's JUST about how to create levels for it... this being back when things like modding or level design was about as far from "user friendly" as you could get. Nowadays, it's pretty easy. Back then? You couldnt even SEE the level you were putting together; if you wanted to have a look, you had to exit the editor and load the entire game. Which was this huge process. And it took like 3 seperate combined programs to make ONE level and all of them had to be run to compile the bloody thing every time you wanted to test it. But I was into the game enough that I learned it anyway, and really had a blast with it (and it got me interested in game design). Later on Duke 3D came out, which made the design stuff more sane, but still, Doom got me into that. If I had to pick a sort of "ultimate classic" it would probably be Mario, but right after that would be Doom, I think. And that time period was just full of wonderful stuff like that.
....Also, games had freaking color back then. That was nice too.
Lastly I miss Rare, as they were back then. Not just for things like Donkey Kong Country and whatnot, they also made alot of other really awesome stuff like the original Rad Racer. Now, they're... well... best left unspoken of.