SabbraCadabra wrote:
Seems to me there's only a few steps to game dev these days:
1. Throw as much shovelwear on the shelves as possible and see what sticks. Hopefully one of them will sell enough to make up for the profit loss of the others.
2. Find something that works, and do it over and over again...whether this means making sequels to already established games, or mission packs, or just plain out ripping off someone else's game. Game devs are afraid to go with new IPs that can easily be overlooked and not sell.
3. Every once in a while, an honest-to-goodness fun game will come out (they call these "sleeper hits"), but with all the shelves so full of shovelwear, these sleeper hits have nowhere to go. Nobody ever hears of them, nobody gets to buy them, sales are terrible, marketing says "well, that idea tanked, let's not do that again". Dev company either moves onto other things or tries desperately to find a better publisher.
Rinse and repeat @_@
Which is exactly there are far more sh***y games in the current console generation than in any other.
Companies are so concerned with profit that they are becoming increasingly afraid to try something new, which leads to the consumers getting the same tired & played-out BS. Honestly, I'm sick and tired of seeing generic dark-&-gritty/super-"realistic" shooters, lame-ass war games, and boring sandbox games. It's high time developers started experimenting with new concepts.
And seriously, every game does not need to have the most advanced 3D graphics. For a lot of games, 2D graphics look and function a lot better.
The 90s and the early 2000s were far better. At least back then developers were focusing more on gameplay, and they were at least
trying to make games fun as well as incorporate fresh ideas. That definitely is not the case nowadays. Today, I see an industry that is only a mere shadow of what it once was going down the path of Hollywood - rehashing stale concepts, not even trying to do anything different or new, and just generally putting out a whole lot of crap.
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Last edited by EnigmaticPhilosophy on 25 Apr 2009, 6:44 pm, edited 1 time in total.