Bataar wrote:
DemonAbyss10 wrote:
around 38-40 hours through FFXIII now, holding off on my social life/looking for a job until i 100% it XD.
just a little personal mini-review from what I have experienced so far. Spoiler free as well. And I am not going to bring up the graphics at all, because that isnt what a game should be about/focus on.
- its not as linear as most reviewers make it sound.
- Very character-driven plot, moreso than any other FF game to date IMO, and ive played em all.
- A bit easy early on, but the difficulty picks up quite a bit. It is more or a Real-time Tactical/Strategical battle system IMO.
Ill prolly post my full review on this forum once I 100% it though. Wish the forums had spoiler tags or if I knew the exact code so I can blend certain text into the background :/
How can you say it's not as linear as most reviews make it sound? Granted, I'm only in chapter 7 but so far, it's been completely linear. You have on direction you can go and that's it. I'm not complaining as I am enjoying the game, but it's almost to the point of being an interactive movie.
There really aren't any "gameplay" choices to make. The only choices you have (at least where I'm at in the game) is what you equip your characters with and how you upgrade your equipment. When you see monsters/enemies, you can choose to fight them or try to get by them without fighting. Those are about the only choices outside of combat you have.
Hey, dumb question here, but when I've played any Shin Megami Tensei RPGs (my personal favorites!! !) It phrases all decisions to make you think that you are actually making choices, but you are on a relatively liner track.
Does FFXIII do that?