Whatever happened to Dungeons and Dragons?

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Misery
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22 Mar 2015, 8:31 am

SabbraCadabra wrote:
Misery wrote:
Now I'm almost tempted to go there and see if something INTERESTING may have appeared.


Last I heard, they were raising funds to build a memorial statue for some guy named Gary Gygax who used to live there and had started some company there called TSR and something called GenCon...Idunno, man... :oops:


I'll be surprised if they manage it in THAT town. Just.... I cant see it happening, not there, for someone that many (particularly around that region) would consider to be "Just a guy that made a silly geeky game and stuff". The size and scope of it and how far it went... yeah, that sort never cares about that part, do they? Ugh. I know plenty of people (particularly relatives) that'd say pretty much that very line. Granted, maybe I'm overly negative, but still.

That place, specifically the center of town with the forest of bad stoplights, used to have a ton of good gaming-related stuffs, regardless of what type of gaming it was. Video games (arcade, too), TCGs, or stuff like D&D, or even just comics and whatever, it had alot for everyone. Far as I know, all gone now. The arcade, I think, was the last to fall, probably because that place I think attracted tourists to spend at least a little there, helped that it had a really good location.

Ah, fond memories of all of that. But now though.... feh. I typically avoid the place. There's just nothing there anymore.

Nowadays, seems that the sort of gaming store that does tabletop RPGs and TCGs and whatnot are really... dead. Or at least, they are around my area. Dunno when I last actually saw one, but it's been a long time. Otherwise, I'd be playing the physical versions of things like Magic, and probably would have gotten into D&D or other similar games as well by now (particularly as nowadays I have alot of free time). But nooooooooooooooo. Everyone would rather have 80 bazillion clothing stores that all sell the same thing. Bah.

....sorry, mini-rant over. I find the whole thing frustrating.



Adamantium
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22 Mar 2015, 11:23 am

Misery wrote:
I'll be surprised if they manage it in THAT town. Just.... I cant see it happening...

Maybe those qualities of the town are why D&D started there. The total boredom and desperation drove people to imaginative creative play?

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Nowadays, seems that the sort of gaming store that does tabletop RPGs and TCGs and whatnot are really... dead. Or at least, they are around my area. Dunno when I last actually saw one, but it's been a long time. Otherwise, I'd be playing the physical versions of things like Magic, and probably would have gotten into D&D or other similar games as well by now (particularly as nowadays I have alot of free time).


Maybe you should try D&D Encounters?
http://dnd.wizards.com/playevents/encounters

My wife encouraged me to try it and I had a really great time, unfortunately, helping the kids with their homework is now always a priority on Wednesday nights, so the whole thing died for me after 8 or so sessions. I had a really good time when I could bring myself to go. The local DM who runs it is really good.



zer0netgain
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22 Mar 2015, 6:24 pm

I was into it when I first saw it, but never got to play.

Simply put, it's a worthless game if you don't have others around to play with.

Then, many video games took the D&D concept and coded it into role-playing games. Whether it's online like in WarCraft or any number of video games you can play solo but determine how to upgrade your character like Skyrim, they all operate on the original D&D concept.

I'm surprised D&D never went along with the MMPORG concept or at least online gaming so D&D guys could go online and play any number of dungeon layouts with people from anyone on the planet.



SabbraCadabra
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22 Mar 2015, 9:00 pm

zer0netgain wrote:
I'm surprised D&D never went along with the MMPORG concept or at least online gaming so D&D guys could go online and play any number of dungeon layouts with people from anyone on the planet.


They did have an MMO, as well as three Neverwinter Nights games (the first one, being one of the first graphical MMOs ever made).

They also changed 4th Edition drastically to interact more with computers and online play, but I think a lot of people complained about it, and 5th Edition sounds like it's doing away with a lot of that.


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izzeme
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23 Mar 2015, 3:06 am

i play D&D over skype, using roll20.net for the maps and dicerolling; that website also has a group-finding section to allow you to find likeminded players for just about any dice-based PnP game.
this is not the same as sitting around the table with a bunch of fellow geeks, but it is pretty close and a lot better than nothing.



SabbraCadabra
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23 Mar 2015, 5:28 pm

Adamantium wrote:
Maybe those qualities of the town are why D&D started there. The total boredom and desperation drove people to imaginative creative play?


I know what you mean. Around here, there doesn't seem to be quite as much in the way of tabletop games, but the further you get into farming country, it seems my friends who live(d) in that area have been into them hardcore for a really long time.


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murmillo99
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29 Mar 2015, 5:16 pm

Anything above gen3 d&d is too micro managed and too final fantasy. Gen4 has you name specific melee attacks and crap. It should be simple because its not about the gear or Pokémon level monster details but the storytelling.

A simpler version makes it easier to get everyone organized and going like with the library idea. Also not getting too nit picky with the rules will help people get into it and avoid alienating new players



Dillogic
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05 Apr 2015, 6:43 am

I never had enough charisma to join a D&D group growing up. :(



Fnord
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05 Apr 2015, 10:00 pm

Dillogic wrote:
I never had enough charisma to join a D&D group growing up. :(
That's odd ... It's usually those who lack charisma who end up playing AD&D.

Those whose charisma was relatively high went on dates, went to the prom, got laid ... et cetera ...



Dillogic
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09 Apr 2015, 11:07 am

I critically failed when I rolled for charisma (whomever made that house rule can go and die). Meaning, I transcend simple geekhood.



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15 Apr 2015, 8:36 pm

Dillogic wrote:
I critically failed when I rolled for charisma (whomever made that house rule can go and die). Meaning, I transcend simple geekhood.

If you're looking for high charisma just be a changeling bard in the fourth edition. What fun could a bard have you might wonder? Well, as a bard in my first ever D&D campaign I: established my bard first as a playboy in a land full of gypsy who would probably be in jail if he existed in real life. After that initial rush I did the reasonable thing, travel to a far off land where the people are dependent on drugs that give them great powers and casually find a book of government secrets then proceed to give it to an old necromancer who wants to see the state overthrown. After that casually go into the chaotic city. With the mayhem install myself as a sort of enlightened despot who immediately invest half of his funds in building an army of over fifty thousand clockworks, in addition to the drugged up military already present, and plot to take over the rest of the nations in the land. All of this from a bard with a Charisma score of 20, and 32 when on the performance boosting drugs. Imagine what you could do with even a fraction of that score. Also find lucky dice, they are your best friend in any table top game :)



DailyPoutine1
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15 Apr 2015, 8:39 pm

I played the SW version as a sith lord with my half sister's father when I was a kid, fun times.



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15 Apr 2015, 9:28 pm

I always liked playing ordinary human fighter types, although one of my favorites was a 2nd Edition Half-Elf Ranger/Thief. He could survive in both urban and wilderness settings, and his secondary skill of Smithing helped him earn some silver between adventures.

I kept him away from magic weapons and armor, preferring to show the other players how a little strategic planning could compromise the GM's best-made plans.