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Ravenitrius
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15 Apr 2010, 12:12 am

I am very disappointed with the recent news in regards to X-Com becoming a Shooter. Turn Based Strategy -> Shooter. That is too big of a genre change.



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15 Apr 2010, 2:18 am

Me too, my friend. They're following the money, of course.



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15 Apr 2010, 2:25 am

Agreed. I had a similar (though not exactly identical) concern about Fallout 3, having played the originals. I guess the best we can hope for now is that they do a good job of it :?


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15 Apr 2010, 1:53 pm

And for the old guard too soon it seems. I still have a place in my own heart for XCOM. What a dinger that one was. Can't imagine how much diligence I'd put into building up the little dudes. Then smack! One heartless and brutal bug hunt later half of them are wiped out. If it hadn't been for reloading a previous save I'd given up in short order. Very addictive though.

Nothing particuarly new anymore about the approach XCOM is taking. Fallout and Mass Effect 2 both had a lot of the lead taken out. In their case I enjoyed the change. Have heard a lot of folks grieving about Final Fantasy XIII though. I haven't liked any of the realtime RPGs yet. Turn based is what I want in FF. Savor the progression of choices rather than a twitchfest.

Anyhow, hello to everyone. I'm sorta new. Had a former profile, Err0r I think. Been awhile though and glad to be making rounds again. :)



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15 Apr 2010, 2:34 pm

I had no idea they were making a new X-COM.

And I'm not really surprised to find that they're sticking with the tradition of X-COM 2 being the last real X-COM game =/

Unless you count the Rebelstar game for GBA, which technically was an...ehem...Rebelstar game, and not an X-COM game ;)


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15 Apr 2010, 4:45 pm

One game, UFO, one expansion pack, TFTD. Of the various attempts at sequels UFO:ET and UFO:Afterlight are closest to the original. UFO:ET:2 is likely to be good, as they've got the guy helping them who fixed the more egregious problems with UFO:ET. I wouldn't hope for much from this "X-Com" attempt. :?


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Ravenitrius
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16 Apr 2010, 7:13 am

I also want to point out X-COM enforcer which was a third person shooter. Failed miserably.



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16 Apr 2010, 12:43 pm

Ambivalence wrote:
Of the various attempts at sequels UFO:ET and UFO:Afterlight are closest to the original.


These are not official X-COM games, though.


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Ravenitrius
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16 Apr 2010, 3:45 pm

SabbraCadabra wrote:
Ambivalence wrote:
Of the various attempts at sequels UFO:ET and UFO:Afterlight are closest to the original.


These are not official X-COM games, though.


They are however "spiritual successors" At least they tried.



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17 Apr 2010, 3:58 am

So what should an X-Com series game have? As far as I'm concerned I'd like to see (more or less) a remake of the original, with:

We-go turns (like LSN uses), they're very good.

Much better enemy tac AI.

A more detailed geoscape. More types of landscape feature. Preferably a mix of both UFO's land based and TFTD's underwater environments; make the whole world accessible.

More types of alien mission to contend with. The missions I love best are the "Aliens are terrorising Timbuktoo" ones. Especially with Chrysalids to worry about, in the dark. :)

3d graphics, Silent Storm style.

The same ability to vaporise large parts of whichever landscape you happen to be in.


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SabbraCadabra
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17 Apr 2010, 2:41 pm

Ravenitrius wrote:
They are however "spiritual successors" At least they tried.


Uh...sort of. Usually that term is reserved for things that are produced by the same team (usually).

I'd say they're more like commercially sold fan-remakes.

All this X-COM talk had me looking up stuff about #3 last night, and I was surprised to find that it's a lot more like the originals than I thought it was. All the screenshots I had ever seen were from the city-view (or whatever) and I thought it was supposed to be some typical RTS game. I might have to try it some day.


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Last edited by SabbraCadabra on 17 Apr 2010, 2:43 pm, edited 1 time in total.

Ravenitrius
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17 Apr 2010, 2:42 pm

Oh why defend just one planet. Why not defend 2-3 planets at the same time. Harder AI, Keep turn based for the tactical ground missions.

Oh btw, the rebelstar game for the the GBA was developed by the guys behind X-Com.



SabbraCadabra
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17 Apr 2010, 2:45 pm

Ravenitrius wrote:
Oh btw, the rebelstar game for the the GBA was developed by the guys behind X-Com.


Yeah, it's really good.

It doesn't have all the management simulation stuff that X-COM had, but I kind of like it better that way...that was really the main thing that always got me killed :x


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Ravenitrius
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17 Apr 2010, 2:48 pm

Then let's call it "Informal Sequels"?



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17 Apr 2010, 5:56 pm

SabbraCadabra wrote:
Ravenitrius wrote:
They are however "spiritual successors" At least they tried.


Uh...sort of. Usually that term is reserved for things that are produced by the same team (usually).

I'd say they're more like commercially sold fan-remakes.


They understand that the format of the original UFO gave it its appeal and work from it, which is more than can be said of any official title post (and possibly including)-Apocalypse. The various unofficial but commercial titles are, generally speaking and despite the fact that the UFO:Ax series and UFO:Aftershock in particular was very buggy and UFO:Extraterrestrials was graphically odd and horribly unbalanced, far more polished than the "true" fan remakes, at least what I've seen of them.

There's also an argument that UFO:Afterlight and that series have a degree of "official legitimacy" as it began as Dreamland, which was a (never completed) project of JG to remake the original after the rights were filched away from him; the finished UFO:AL didn't owe much to JG, but it did at least begin in a better place than, say, this new "official" attempt is.

But hey, I suppose there's no reason they can't turn out a very good shooter based on the UFO setting - a good game, in other words, but in no way an update or replacement of UFO - I don't think they will, but they might, and it'd be nice if it turns out that way. But UFO:ET:2 is probably the one to watch.


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SabbraCadabra
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18 Apr 2010, 6:16 pm

Ambivalence wrote:
...far more polished than the "true" fan remakes, at least what I've seen of them.


Idunno. I haven't tried it for myself, but I've heard nothing but good things about UFO2000 (I think that's what it's called).


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