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MagnusArmstrong
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10 Jul 2010, 1:07 am

I plan on playing this again albeit I need to get all the dlc but when that day comes what class should I pick I am never use much magic unless its the elder scrolls even then only supportive and utility magic.I am stuck between the rouge and the warrior.I am thinking of the warrior but I like lock picking and warriors can't pick locks,what should I do.


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Ravenitrius
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10 Jul 2010, 2:22 am

I suggest going with a class that will have the most difficulty. Also, set the game difficulty to nightmare. Even if your warrior can't pick locks, your companions can do it. So go with a warrior and get a companion that can lock pick. (If only bioware made another difficulty above nightmare /sigh I would so play that one)



MagnusArmstrong
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10 Jul 2010, 2:30 am

Sounds good,now all I have to do now is scrounge up the money for the rest of the dlc.


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When will they learn,all Humans are equaly inferior to robots-Bender
You idiots I said Peaberry this is sandalwood,Bender if you cant push sandalwood your not cut out for this league.


psych
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10 Jul 2010, 7:45 am

setting the difficulty to the highest setting is a must, and if you want to re-play it or get the expansion id strongly suggest getting some 3rd party mods to at least make it a little bit challenging.



MagnusArmstrong
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10 Jul 2010, 3:40 pm

Sadly I can't use 3rd party mods because I have it on 360 because my rig isn't powerful enough.


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When will they learn,all Humans are equaly inferior to robots-Bender
You idiots I said Peaberry this is sandalwood,Bender if you cant push sandalwood your not cut out for this league.


PlatedDrake
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13 Jul 2010, 10:03 am

Well, it depends on how you like to fight. As a rogue, you get a few options as how you want to fight: Ranged or melee. If you plan for ranged, I'd recommend getting the bard and/or hunter class (both makes you an excellent support character). For melee, you have assassin and duelist . . . the main difference here is what do you want to fight with (though bear in mind that you can use any weapon that requires high agility/dex and will do fairly well with either).

As a warrior, your choice is either damage or tank. As the tank (champion/templar), you're going to focus on improving your armor and overall threat (ie, keep all enemy attention on yourself). For damage, that will be the berserker/reaver . . . though you can substitute one of them for templar if you want a mage killer. Word of warning, as a templar, you can do an AOE that will cancel magic effects . . . even your group's, so be careful.

From there, just keep the talents in mind and make sure that the effects you want will add up to what you need.



nikki191
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26 Jul 2010, 12:48 am

rogue.. you get more game play options. stealth for recon, disarming traps, not to mention its hard to find someone who can stand up to a dual wielding rogue in combat, the character is so fast with striking



KaiG
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26 Jul 2010, 9:28 am

Mage is superior.


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Bradleigh
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26 Jul 2010, 10:56 am

Mage is pretty good, especially if you become an Arcane warior which alows you to substitute your strength stat with your magic stat, then not only can you do a range of usefull spells from healing to filling the area with lightning to imobolising enemies, but also hit very hard, amd wear use powerfull armour/weapons. And the Arcane warior's magic also include spells that make you very resistant to attacks, even dragons will have a hard time with you. Then just team up with a suportive healer, a skilled rogue and maybe a heavy hitting damage sponge and you have a well balanced team with yourself as the center.


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