Morrowind - Tips please
After playing Oblivion on 360, I got the Morrowind 3-pack (w/the two expansions).
After many attempts to start playing it, I'm actually making an effort now. The chief problem is that it's much more complex a game to get into and I have to force myself to invest the attention span to get anywhere.
It's on the PC, so I know how to exploit the console command. Used it to get something stolen (got tired of waiting to have a successful theft via random chance), and I opted to undo my "cheat" after it served it's purpose since I'm trying to avoid going all "god mode" on the game.
I created a custom character. Presuming that Morrowind is like Oblivion, I should only level up once I get 10 points in my major skills, and I picked major skills I'm unlikely to ever level up by chance.
I'm not trying to "power level" (something I presume can be done as it was possible in Oblivion...planning your game activity to exploit the +5 attribute bonus at each level up to max out your stats). However, I'm trying to find ways to "cheat" that aren't so much "cheating." I've spawned invisibility and chameleon potions as theft is a common tool of my character's trade and they help a lot (as compared to just waiting 24 hours between uses of Moonshadow). I was hoping for a scroll or device that would improve my lockpick chances (I know there is a scroll for that), and also one that would improve my security and sneak skill massively so I didn't need the console to boost those skills to get past difficult acts of thievery.
Anyone know some specific items I'm not seeing on the online lists I could spawn into my inventory?
Yes, Morrowind does have a more complex player character system than Oblivion but I think that once you understand the rules you will actually enjoy it more...I still play Morrowind and do a lot of modding of mine on the PC.
The basics are relatively simple, you still have major and minor skills and you do need 10 total to gain a level and they need not be in the same skill set or attribute. And you do still get the 5x bonus if they are all in the same attribute even if they are not in the same skill. There is a good link to the character creation process that I think will help you....you should go to uhs-hints web site...I am new here so it won't let me post the direct link but it is a uhs-hints dot com site...look up morrowind and then the first subject is general tips then you will see the character creation stuff.
I think that will help you...I find that the more I understand the system behind the game, the better I play the game. I have had YEARS of enjoyment from Morrowind and so stick with it and I am sure you will enjoy it as well.
Well, my "solution" was to use the console and "cheat" to max out my attributes and miscellaneous skills (but not the major and minor ones).
Most of the stuff I need to use was NOT made a major or minor skill (custom-made character), so I can still level up. This makes surviving and getting around a whole lot easier and lets me focus on the story and quests (which is what I really have the time for).
I can see why they "dumbed down" Oblivion. I put over 400 hours into Oblivion, and I found no reason to play it again because I had done it all and had no interest in "role playing" just for the sake of doing that, but with Morrowind being more expansive in scale, I figure this is an acceptable way to keep some challenge in the game but make it so I'm not running back and forth trying to get one chest unlocked.
A major failure of Morrowind that Oblivion corrected was in combat. In Morrowind, a spell or attack will either work or not then you get a chance of how much damage is done. That works well on a real pen-and-paper RPG, and it was good in Fallout and Fallout 2 where you really had turn-based combat, but in a FPS or TPS game, if you swing at someone 1 foot away, you either hit or do not. Saying you don't hit them when the animation says you did is silly. Oblivion based impact on interaction but based damage on your skill level and other relevant factors.
Heck, even with my cheats, sometimes a spell does not work, and I don't always hit my targets.
I just put Morrowind back on the laptop....and been playing alot.....i use mods from Planet Elder Scrolls ......not quite confident enough to make my own mods...yet.....but there is a scroll to open some locks but that doesn't help your skills any (Onduli's Unhinging is the name i think)......if anyone knows of any other mod sites or even want me to test mods....let me know........
I also use TES mods.
they are extremely fun and can improve the quality of the game overall.
what i might suggest is using console cheats, but use a console cheat to add a skeleton key, its an unbreakable lockpick that you get through a thieves guild quest.
but haha, there are item add cheats
player->additem skeleton_key "1"
Ichinin
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Morrowind does not need console cheatcodes - it has Alchemy
Basically, you create Fortify intelligence potions (FIP).
To get ingredients, you buy 5 saltrice, you sell 5 back, now the alchemist have 10 saltrice, you buy 10, sell back, you buy 20 (etc), that way you can get a good supply and level up alchemy quite fast. Note, this only works if the salesperson have a respawning pool of ingredients, not every seller have this.
When you finally create FIP's, you create 10, drink them, create 10 more (etc), that way, the effect stacks and your skill increase and the quality of the FIP increase as well as the time it stays active. You can now create really awesome restore health/fatigue/shield (etc) potions that basically turns alchemy into godmode.
There is also a good bunch of "a tad overpowered" items just laying about in the game for you to pick up quite fast in the beginning of the game. The DDK near the birthplace of Almalexia for one, its worth 120000 gold and with good gear, a level 1 character can run in and get it, then use recall/intervention to get back out.
Ordinators are a good source of money (33600 gold for one set of items) too that level one characters can "harvest" under the right conditions.
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I lol'd
I think we all bet that little f****r to death
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