Ettina wrote:
Quote:
But with the 3rd person, the character is usually in your way of view and the camera acts annoying when you're inside small buildings.
Seeing the character enables me to know where I am.
I got stuck at the first bit after you meet GLaDOS in Portal 2, for example, because I can't see if I'm walking off the edge.
Thats something I imagine you would get used to eventually if you play enough first person games. I for one have been playing first person games for over 15 years, so spatial awareness isn't an issue for me since I am used to it.
you could try something like Metroid Prime, if you have a gamecube or wii. The platforming sections in first person games are usually complained about, but Metroid Prime is more of an adventure game rather than a straight FPS, but they do useful things like when you are jumping between platforms, your character will automatically look downward briefly to help you see where you need to land without having to try and adjust the camera for it yourself.