My Recent/Current Elder Scrolls Endeavors
Played much of Morrowind. Last week was my first time playing it (my first Elder Scrolls game was Oblivion). I was using the Morrowind Overhaul mod from Ornitocopter, which improved the graphics, sound, and fixed a number of bugs and whatnot. I became the Arch-Mage of the Mage's Guild, Master of the Fighter's Guild, and Guildmaster of the Morag Tong. Have yet to do any of the main quests and the Bloodmoon, Tribunal quests. Are there any other Morrowind quests you'd recommend that are especially fun to do?
Today I felt like playing The Elder Scrolls IV: Oblivion. I started a new game as a Bosmer (Wood Elf) named Vaelenir, with specializations in short blade, blunt weapons, sneak, marksman, destruction magic, light armor, and athletics. I began doing the Fighter's Guild first, as I prefer to do the main quests later on. Next I will do the Dark Brotherhood, Thieves Guild, Mage's Guild, Shivering Isles, and KOTN.
I am also working on studying Elder Scrolls lore via the guide at the official Bethesda Softworks Elder Scrolls forum and the Imperial Library (http://www.imperial-library.info/forum).
I once had so many mods, if I started Oblivion, it crashed my laptop.
Oblivion is by far, in my opinion, better than Skyrim. They butchered the spellbook for a few measly shouts, butchered the character creation, and made it so to have all that back, you have to mod it to high heavens.
As for morrowind, I have no tips, I never played it. As for oblivion, I could scrounge up some things for you.
Let me see, if you have a gaming desktop capable of handling tons of little mods, download a bunch of weapon mods, they are little, but add fun to the game. Spell possibilities are limitless on Oblivion. Look into the little mods. I was killing daedra with Cloud's Buster sword, it was quite fun. There was a mod called boogyman's knife. It was a bloody bowie knife the size a canoe. Also, the race mods (model/skeleton packs required), are a bunch of fun. Be a m***et, be a snow elf, be an ogre with eyes the size of saucers. Oblivion had so much more to offer, it was so much fun. Skyrim is ok, but won't ever be what oblivion was.
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comedic burp
Oblivion is by far, in my opinion, better than Skyrim. They butchered the spellbook for a few measly shouts, butchered the character creation, and made it so to have all that back, you have to mod it to high heavens.
As for morrowind, I have no tips, I never played it. As for oblivion, I could scrounge up some things for you.
Let me see, if you have a gaming desktop capable of handling tons of little mods, download a bunch of weapon mods, they are little, but add fun to the game. Spell possibilities are limitless on Oblivion. Look into the little mods. I was killing daedra with Cloud's Buster sword, it was quite fun. There was a mod called boogyman's knife. It was a bloody bowie knife the size a canoe. Also, the race mods (model/skeleton packs required), are a bunch of fun. Be a m***et, be a snow elf, be an ogre with eyes the size of saucers. Oblivion had so much more to offer, it was so much fun. Skyrim is ok, but won't ever be what oblivion was.
Yes, I agree. Oblivion is by far my favorite Elder Scrolls game. Skyrim is my second favorite. The quests in Oblivion are so much better than those in Morrowind. The Fighter's Guild quests in Morrowind were too easy and not complex enough to be fun or interesting, compared to Oblivion's Fighter's Guild quests. Same with the Morag Tong's quests, which mostly involved simply finding a target and killing them, with no complex obstacle to it. I became the Guildmaster quite quickly. Another thing I didn't like very much about Morrowind was how disorganized and ill-structured are the towns and villages. Sadrith Mora, for example, was confusing to navigate, especially the Wolverine Hall. Same with the city of Vivec; its structure and layout was unintuitive, and the Waistworks areas were a disaster. Also annoying about Morrowind was the sheer number of Cliff Racer creatures, which look similar to flying stingray/pteradactyls. The in-game text for dialog and the inventory menu was fuzzy, small, and overall difficult to read, which got cumbersome because most dialog and information in the game was text-based, not like the voice-acting for everything in Oblivion and Skyrim.
Almost everything about Oblivion was enjoyable, except for the uniformity and sheer number of portals to the Oblivion realm, which became frustrating after so many of them. The score to the game is much better than Skyrim's and Morrowind's in my opinion. The side quests are also interesting, as they are in Skyrim also, whereas Morrowind's side quests were rather pointless it seemed.