coffeebean wrote:
Warcraft was one of my favorite titles when it was new because of how engrossing it was to be managing and directing so many things towards one end at once. I'm not sure about the actual comparisons, but Starcraft seemed more difficult while Warcraft was just right.
From my comparison, Warcraft was more about ressource management while Starcraft nowadays is more about micro management. If you wasted your ressources in warcraft in a bad way, then anyway how good you played, you could not win anymore out of ressource lack. You cannot micro manage units, if you cannot build and train them. ^^ While most Starcraft matches are already decided in the first 5 minutes, so you dont manage to get to the point, of being on the ressource limit. If you have done the start moves of your strategy faster then your opponent and additionaly eventually succesfully spied on your opponents to adjust your tactics to your opponents tactics, if needed, you won.