Real time strategy, C&C, WarCraft, StarCraft.

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transformingcar
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08 Jan 2014, 1:22 pm

I just bought Command and Conquer Ultimate Collection from EA Origin. So far, I like what I've seen with Generals and Zero Hour.
I always wanted an RTS with modern warfare units, but I never knew one existed! Until just recently that is. How many people around here play C&C, WarCraft. or StarCraft?
So, if you play anything like this, what's your favorite things about them? gameplay? units? other features?

Personally, I like StarCraft 2's Map editor, General's and Zero Hour's modern warfare units, and WarCraft's Orcish Horde Faction.
I still haven't figured out Red Alert 2. most of the other ones are still downloading.



Wafflemarine
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08 Jan 2014, 1:28 pm

The old C&C games are the best Generals and Red Alerts up to 2.

Generals would be the best one I would say Red Alert 2 is a classic it is just so many generations behind it is just hard to play after so long.

I have been into RTS games since very young. Just about ever C&C and blizzard games. Generals has a brutal learning curve since compared to the blizzard titles C&C games are much more mobile fights you really don't have much ability to just bunker down otherwise you risk getting out done resources wise then breaking defenses with higher tech stuff is pretty easy.

I don't have my discs anymore so I might need to check out this Collection pack.


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mathman
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08 Jan 2014, 1:33 pm

In StarCraft I most like the units and the races. I like that the units are very different in several races.



beneficii
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08 Jan 2014, 7:17 pm

I loved RA and RA2! I tried Tiberian Sun, but I would get very tired while playing it. On Red Alert 2, I especially loved playing online free-for-all on Mt. Olympus! I also designed my own map called Northern Europe that I like to do online free-for-all on, too. I designed some others too, including one of a Russian city that looked like had gone to hell in a handbasket (with a Russian name meaning I think "hell" or something like that, but I don't remember) and Alsace-Lorraine, for the Franco-German border.

As Allies, favorite tactics included using prism tanks to hit mirage tanks, while grizzly tanks were in front guarding the prism tanks, with possibly rocketeers overhead that'll start firing once the prism tanks go to town.

It's been too long since I've played that game. :D


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staremaster
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08 Jan 2014, 8:57 pm

I had a blast with Red Alert 1. I would always play as the Soviets and spam infantry+attack dogs.



mr_bigmouth_502
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09 Jan 2014, 2:17 am

Starcraft: Brood War is absolutely one of my favorite multiplayer games of all time. I never got too much into SCII as I found they really screwed up the gameplay flow with that one, but I still fire up multiplayer matches of Brood War with my friends once in a while.



coffeebean
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15 Jan 2014, 1:53 pm

Warcraft was one of my favorite titles when it was new because of how engrossing it was to be managing and directing so many things towards one end at once. I'm not sure about the actual comparisons, but Starcraft seemed more difficult while Warcraft was just right.



drh1138
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15 Jan 2014, 2:36 pm

Tiberian Sun was my first, and still favorite, C&C.



ScrewyWabbit
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15 Jan 2014, 5:48 pm

I only played the original C&C but it was fun.

My first RTS was actually the acknowledged first RTS, Dune II, and was pretty good for its day. 3 factions, but 90% of the units were the same across all factions, I think you could only play against the AI, and the AI was not too good in a lot of ways (continually throwing all his units against the same spot on your base the whole game, so you could just concentrate your defenses there and win).

But except for C&C and Dune II, the only that I've really been into are Starcraft and Starcraft 2 - both just excellent.

I also liked Homeworld, which was basically an RTS played in space - in a completely 3d world instead of basically just 2D maps like all the others. But Homeworld suffered from the same things - only two factions, not really any major differences in each faction's units.



Schneekugel
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16 Jan 2014, 9:56 am

coffeebean wrote:
Warcraft was one of my favorite titles when it was new because of how engrossing it was to be managing and directing so many things towards one end at once. I'm not sure about the actual comparisons, but Starcraft seemed more difficult while Warcraft was just right.


From my comparison, Warcraft was more about ressource management while Starcraft nowadays is more about micro management. If you wasted your ressources in warcraft in a bad way, then anyway how good you played, you could not win anymore out of ressource lack. You cannot micro manage units, if you cannot build and train them. ^^ While most Starcraft matches are already decided in the first 5 minutes, so you dont manage to get to the point, of being on the ressource limit. If you have done the start moves of your strategy faster then your opponent and additionaly eventually succesfully spied on your opponents to adjust your tactics to your opponents tactics, if needed, you won.