Nintendo’s Next Videogame Platform Is Codenamed “NX”

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Andrejake
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17 Mar 2015, 6:22 am

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Nintendo may be teaming up with DeNA to create games for smartphones, but that doesn’t mean they intend to stop creating games for dedicated videogame platforms. In fact, their next dedicated videogame hardware is codenamed “NX,” company president Satoru Iwata revealed at a press event today.



Iwata said it is currently too early to reveal details on NX, but that more details on this device will be shared next year. He did not provide any further details regarding what shape the device would take, but has said in the past that Nintendo’s next home console and handheld will both share a similar architecture and operating system.



During the joint press conference with DeNA, Iwata clarified that Nintendo will not port videogames created for dedicated consoles to smart devices. He went on to say that Nintendo intends to use smartphone games to draw consumers to their dedicated videogame platforms, and that the company maintains its passion for dedicated game devices and game experiences that offer good value to customers.



During a Q&A session, Iwata was asked why the company chose to announce its next dedicated videogame console during a press conference about their partnership with DeNA. He replied that Nintendo chose to make the NX announcement so people would understand that Nintendo are not exiting the dedicated videogame business, and that the company “will be progressing with dedicated videogame devices with passion”.


Read more at http://www.siliconera.com/2015/03/17/ni ... zjQ2SW8.99


It's hard to understand what this "thing" is. This is the reason most sites are calling it "video game platform" instead of console, because it can be a lot of things.
According to the image below it looks like Nintendo is working on a system that integrate smartphones, handheld and it's consoles and I thought it was interesting that both Wii U and the new "thing" are there. Does this means it will not replace Wii U?
Image


More here: http://www.siliconera.com/2015/03/17/ni ... one-games/
http://www.siliconera.com/2015/03/17/ni ... l-operate/



xenocity
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17 Mar 2015, 6:46 am

You're just reading to deeply into it.

It's most likely their new OS, they've talked about.

They probably will launch their next home console first, which will be the first system powered by this OS.
Then some time later, they will launch their next handheld powered by this OS.

The OS will allow them to port most code and assets between systems much like iOS and Mac.
This will cut down on future development times significantly.


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SabbraCadabra
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17 Mar 2015, 6:58 am

Andrejake wrote:
According to the image below it looks like Nintendo is working on a system that integrate smartphones, handheld and it's consoles...


They're showing how the new eShop will be structured to be accessible on different platforms...which I thought it already was, but whatever.

Personally, I think it's kind of annoying to look through my 3DS wishlist and see all my WiiU games mixed in there (yes, I know there is an option to disable this), but I guess it might come in handy some day.


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xenocity
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17 Mar 2015, 7:10 am

SabbraCadabra wrote:
Andrejake wrote:
According to the image below it looks like Nintendo is working on a system that integrate smartphones, handheld and it's consoles...


They're showing how the new eShop will be structured to be accessible on different platforms...which I thought it already was, but whatever.

Personally, I think it's kind of annoying to look through my 3DS wishlist and see all my WiiU games mixed in there (yes, I know there is an option to disable this), but I guess it might come in handy some day.

You can buy digital versions of retail games on the eShop via your PC's browser.
It also lets you buy many other eShop titles on your PC browser.

I don't think it works on mobile.


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Andrejake
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17 Mar 2015, 7:40 am

SabbraCadabra wrote:
Andrejake wrote:
According to the image below it looks like Nintendo is working on a system that integrate smartphones, handheld and it's consoles...


They're showing how the new eShop will be structured to be accessible on different platforms...which I thought it already was, but whatever.

Personally, I think it's kind of annoying to look through my 3DS wishlist and see all my WiiU games mixed in there (yes, I know there is an option to disable this), but I guess it might come in handy some day.


Yes yes, that might be the case.


xenocity wrote:
You're just reading to deeply into it.

It's most likely their new OS, they've talked about.

They probably will launch their next home console first, which will be the first system powered by this OS.
Then some time later, they will launch their next handheld powered by this OS.

The OS will allow them to port most code and assets between systems much like iOS and Mac.
This will cut down on future development times significantly.



What do you mean by reading too deeply?
They clearly said that it is a new video game hardware on the interview.



xenocity
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17 Mar 2015, 7:56 am

Andrejake wrote:
SabbraCadabra wrote:
Andrejake wrote:
According to the image below it looks like Nintendo is working on a system that integrate smartphones, handheld and it's consoles...


They're showing how the new eShop will be structured to be accessible on different platforms...which I thought it already was, but whatever.

Personally, I think it's kind of annoying to look through my 3DS wishlist and see all my WiiU games mixed in there (yes, I know there is an option to disable this), but I guess it might come in handy some day.


Yes yes, that might be the case.


xenocity wrote:
You're just reading to deeply into it.

It's most likely their new OS, they've talked about.

They probably will launch their next home console first, which will be the first system powered by this OS.
Then some time later, they will launch their next handheld powered by this OS.

The OS will allow them to port most code and assets between systems much like iOS and Mac.
This will cut down on future development times significantly.



What do you mean by reading too deeply?
They clearly said that it is a new video game hardware on the interview.

You were speculating it was a "third pillar" to coexist with their existing home console line and handheld line.
DS was the rare exception because Sony announced the PSP at the beginning of that year and Nintendo feared it.

Like I said it's probably their next home console powered by their new OS they've been working on.


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Misery
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17 Mar 2015, 8:34 am

Wait.... dont tell me they're already working on a new console.... surely not?

I mean, the Wii U hasnt exactly been out all that long.

Of course this NX thing could be anything, but if it is indeed an OS for the next console, ahhh... I cant imagine why they'd start on a new one so soon.



xenocity
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17 Mar 2015, 8:39 am

Misery wrote:
Wait.... dont tell me they're already working on a new console.... surely not?

I mean, the Wii U hasnt exactly been out all that long.

Of course this NX thing could be anything, but if it is indeed an OS for the next console, ahhh... I cant imagine why they'd start on a new one so soon.

Each new console starts development as soon as the current console launches.
Exception was the SNES.

Sony started development of PS4 in 2007
Microsoft started Xbox One development in 2006
Wii U started development in earnest in 2008, though they started planning on 2007.
Sony let it slip that PS5 started development shortly after PS4 launched.

Consoles and handhelds take between 3-5 to fully develop and release.


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Andrejake
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17 Mar 2015, 8:50 am

xenocity wrote:
You were speculating it was a "third pillar" to coexist with their existing home console line and handheld line.
DS was the rare exception because Sony announced the PSP at the beginning of that year and Nintendo feared it.

Like I said it's probably their next home console powered by their new OS they've been working on.


Oh, I see.
Yes, considering that Wii U isn't even a huge sucess worthy enough to keep with another console going on I agree with you.

Misery wrote:
Wait.... dont tell me they're already working on a new console.... surely not?

I mean, the Wii U hasnt exactly been out all that long.

Of course this NX thing could be anything, but if it is indeed an OS for the next console, ahhh... I cant imagine why they'd start on a new one so soon.


Completely agree.
I think that they already did this same mistake releasing the Wii U too soon. In my opinion this is the main reason that a lot of people got this image of Wii U being something like a "middle-ground" between next and current generation.
If they had released it sometime near Xone and PS4 release with games like Smash, Mario 3D World, Mario Party, Bayonetta, Wind Waker HD, Hyrule Warriors along with the announcements of Zelda, StarFox and Xenoblade I think that the system could have been accepted way better even among the "mainstream" gaming community.
But I don't think it's coming too soon actually, since they will release more info next year it might be something to come out on 2017 at minimum. I hope that it do not come early than this because I really doubt that they are already developing their main games to this new console, and if they really aren't it will be as bad as the Wii U release.



xenocity
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17 Mar 2015, 9:42 am

The Wii U software schedule was purposely delayed by at least 6 months, because 3rd parties demanded Nintendo do it to get their support at launch.
Nintendo said it themselves when asked why the launch lacked 1st party software.

Nintendo's name and image has never carried huge weight with hardcore/core/real gamers/mainstream...
Nintendo's image has been kiddy/casual/weak hardware in the West since 1992.
This largely done by Sega and EA partnership and marketing.
Sega Genesis/Mega Drive had the darkly colored games on system that had a CPU that was twice as fast as SNES (The Genesis CPU has less capabilities than SNES CPU)

Sony ramped it up even further with PS1 and PS2.
Sony's marketed the PS1 as a system where adults could game freely, without being forced to endure kiddy games that Nintendo makes.
Sony also marketed the CGI cutscenes in FF7 as in game graphics, claiming PS1 was way more powerful than N64.

---
Sony marketed PS2 as having graphics that could rival Pixar and the characters in the games could accurately express emotions.
Also Sony claimed PS2 could render ~80M+ polygons while claiming Gamecube could do ~13M+, in part due to the PS2's CPU being much faster than the Gamecube's CPU.
Microsoft did the same style campaign.

In reality PS2 could only output ~12M+ polygons, while Xbox and Gamecube could do roughly ~13M+
Xbox and Gamecube could both outclass PS2 in graphics tying each other.

Sony openly asked at E3 with PS2 in 2001: Do you want to play real games like GTA, Madden and FF or do you want to play kiddy games like Mario and Pokemon?

Microsoft asked us if we wanted to play hardcore games like Halo or kiddy games like Mario.


With PSP and DS, Sony openly marketed PSP as an adult alternative to Nintendo handhelds.
They literally promised to take handhelds out of the ghetto.

They openly mocked DS and being weak and out of date and fully of kiddy games.

---

With PS3 and Xbox 360, it was offensive in many cases.

Both companies openly asked us if we wanted to play real games or kiddy games and games made for women/casuals on your Wii.
Then they trumped up Kinect and Move as motion controls for the hardcore.
They also marketed Xbox 360 and PS3 as full HD and stated they could play games at 1080p.

---

With PS4, it's all about hardcore games and real controllers.
Sony has bashed the competition for having second screens and motion controls, which ironically DS4 has built in.
They also harp on Xbox One for focusing on multimedia features, which Sony has traditionally focuses on.

Both Microsoft and Sony have chided Nintendo for making kiddy games this gen too.

---

Anyways Nintendo has stated their next round of systems won't start releasing until Nintendo FY 2017.
This means they will start between April 1st 2016 to March 31st 2017


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Andrejake
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17 Mar 2015, 10:29 am

It makes sense, but nintendo needs a minimum amount of its exclusives to be ready at launch or at least to be announced and shown. THIS, for me, is the main reason of Wii U situation being that bad during its first year.
It's a fact that one of the biggest reasons for people to buy a Nintendo console is because of its exclusives and I don't think Wii U did this well when it was released. In fact I only decided to buy it last year because of this. Because it finally had a solid amount of games released and even more good games to come.



xenocity
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17 Mar 2015, 11:16 am

Andrejake wrote:
It makes sense, but nintendo needs a minimum amount of its exclusives to be ready at launch or at least to be announced and shown. THIS, for me, is the main reason of Wii U situation being that bad during its first year.
It's a fact that one of the biggest reasons for people to buy a Nintendo console is because of its exclusives and I don't think Wii U did this well when it was released. In fact I only decided to buy it last year because of this. Because it finally had a solid amount of games released and even more good games to come.


I've owned my Wii U since launch and have no regrets.

Having too many big exclusives launching with the systems would very likely scare off EA, Activision, WBi, and other major 3rd parties.

Wii U's launch window was unique which lead to sales collapsing.

In North America:
Many of the 3rd party launch games were not advertised and/or under shipped making them rare to find.
Activison didn't even bother to give the Wii U version of CoD a release date until one month before it came out and it didn't get preorder DLC (it did receive all the DLC last year finally...)
Many of the 3rd party games weren't going to receive DLC and patches because 3rd parties didn't think it was worth it.
Many of the 3rd party games were delayed from launch in order to maximize sales and/or due to the launch being too "crowded".
Many 3rd party games were canceled due to the systems lack of preorders (it had over 500k+ at Gamestop alone).
Many 3rd party games were canceled due to the perceived launch user base not being hardcore enough,

With that said, Wii U still had one of the best launches software wise for any console in NA history.
There was over 20 decent games in a range of genres.

As for the advertisement in North America, many of the shows that had Wii U product placements such as Resurrection were delayed until Spring. Though many ads aired during popular shows like the The Voice, The Blacklist, How I Met Your Mother, etc...

In the EU:
There was a lot less software available due to 3rd party delays and cancellations.
The UK ads were forced to be taken down within 48 hours of launch after UK regulations received many complaints about the accuracy of the ads.
Many ads in the EU faced a similar response cause the ads weren't spot on (though more accurate than their competitors).

Japan and Korea:
Well the launch marketing went better, no ads forced to be taken down.
Though there wasn't as much software available as NA due to 3rd parties.
It did have a port of MH3U with cross save support with the 3DS version to help boost sales.

Nintendo's own developers were behind in Wii U development, since they had been redirected to "save" the 3DS after 3rd parties failed to carry through on their launch commitments.

If Nintendo wasn't forced to speed up 3DS software in mid 2011, after 3rd parties failed to deliver, then Wii U would have had more 1st party games ready to be released in mid to late 2013.

Either way Wii U and Xbox One are tied in worldwide sales

As exclusives... Well I hate to inform you, but most people don't buy systems for exclusives.

The best selling systems each gen:

SNES best selling games are multiplatform titles for the most part
PS1 best selling games are multiplatform titles
PS2 best selling games are multiplaform titles
Wii best selling games are half mutiplatform and half Nintendo games
PS4 is the fastest selling Playstation in history, the games that are selling the best are multiplatform titles.
The exclusive PS4 games are regularly being outsold by multiplatform titles by a 2:1 margin at minimum.

The PS4 users bought their PS4s to play Call of Duty, EA Sports and GTAV.
The list of what's selling well on PS4 is quite depressing to be honest.


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Andrejake
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17 Mar 2015, 11:55 am

Scaring other companies away because of too many exclusives at launch? I don't see how this would happen.
I wasn't talking about releasing Zelda, Metroid, Smash, Star Fox, Kirby and 3 Mario games the day it launched but if you don't have good/accessible 3rd parties games (because differently than you I don't think Wii U had that amount when it was released) this is what is needed to attract peoples attention.
I said what I said not based on pure data (may be a mistake, I don't know), but through what I see on the whole gaming community.
What makes me choose between a PS3 or a Xbox 360? If the game that I want to play the most is available on both consoles I'll choose the one that also have the exclusives that I will like . And I'm not even sure if this comparison is ok here because in fact a lot of famous and good selling titles on those platforms aren't exclusives.
But now, what makes me choose between a Wii U and a PS4 if it's not the games that I'll only play on the Wii U? How is exclusivity not a very heavy factor here? I never said it was the only or the most, I said it was ONE of them.
Even that chart released a few weeks ago says that it is one of the most important reasons for people to buy it (the Wii U).
What makes me see 3DS news everywhere and people saying that will buy it? A new Monster Hunter, a new Pokemon, a new Zelda...



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17 Mar 2015, 12:41 pm

Consoles are viewed differently and are purchased differently from handhelds.

As console launches in North America:

PS4 had 15 retail titles which were nearly all multiplatform games.
Knack, KillZone, Resogun, Contrast were the 4 exclusive games.

Xbox One had 18 retail titles, which nearly all are multiplatform titles.
Dead Rising 3, Forza 5, Ryse, Zoo Tycoon, Xbox Fitness were the exclusive launch titles.

Wii U had 29 retail titles, nearly all were 3rd party and mulitplaform featuring most big name multiplatform games.
Games Party Champions, NSMBU, Ninja Gaiden 3:RE, Scribblenauts (PC and 3DS versions do exist), Rabbid Lands, Sing Party, Nintendo Land, and ZombiU

Ninja Gaiden 3:RE is much better than the original version.
Tekken Tag Tournament 2 Wii U: has loads of extra contents and modes not found in the other versions
Both Madden and FIFIA had extra features not found in the other versions, though the Wii U versions lacked many of the modes and content.
Scribblenauts unlimited had extra content exclusive to the Wii U version.
Sonic and Sega All-Stars Racing had extra features in the Wii U version as well.

Last gen had even less launch day titles.

So yeah Wii U had one of the most diverse launch line ups ever, which made it one of the best and biggest in North American history.
If you liked Assassins Creed, Call of Duty, Dark Sider II etc..., then you were set.
If you liked Mario, mini games, mascot racers, music games, etc... then you were set.
If you liked to mix and match then you had plenty to play for the first few months.
If you liked buying games on sale, then you had plenty of holiday sales to take advantage of that year.

I had no shortage of games to play on my launch Wii U, thanks to Target's B2G1 free sale.
I had almost 10 retail games and loads of digital titles by the time Pikmin 3 hit in August 2013
I bought most of these at discount and/or during a big sale.

I had almost 15 retail games and scores of digital games by the time Mario 3D World hit.

Though to be fair, I play my 3DS the most.

I rarely care for most games and the mutliplatform ones I want, I can wait for the Steam release.

The point here is, the Wii U had the biggest amount of day titles than both Xbox One, Xbox 360 (18 and mostly awful titles), PS3 (12 launch day titles, mostly forgettable games), Wii (21 and mostly awful as well) and PS4.
The games were mostly decent to great, which is very unusual for a video game system.
Though people didn't respond to them for a variety of reasons.


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