Misery wrote:
It depends on what you call stress relief, I suppose.
I personally get no value whatsoever out of an easy win; all I get is enemies that died in my general direction. Considering that they put up no fight and were no threat, I also get no satisfaction out of that victory. AKA, for me, bloody pointless and boring, and usually cant even hold my attention. But give me a high level of challenge.... usually REALLY high, in my case.... and I can really vent some steam. Stress or anger gets channelled into the effort needed to overcome tough challenges, and that allows me to cool off. Usually.
Other players though just want to turn into Godzilla and stomp on things with great ease.
Just depends on the individual.
Same here, I find any form as "dumbing down" irritating and patronising. But in general I tend not to value much things I've obtained easily and don't care about instant gratification, it's short-lived and cheap.
Different strokes, I guess...
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"Facts do not cease to exist because they are ignored." Aldous Huxley