Feyokien wrote:
So it seems the prologue is linear, no choices change the outcome. Dang.
I'm going to have to majorly tweak controller settings if I'm going to have any fun playing this game. I don't like the two stage sensitivity looking around/aiming where it starts slow and then accelerates. Feels like I'm fighting the controls just in the tutorial. I've played a lot of games in my day, I swear I'm not usually this harsh.
If I had bought this myself, I would have already requested a refund and waited a year or two for its price to depress. A pseudo open-world pseudo RPG FPS isn't worth $60.
You get some extra dialogue choices throughout the game depending on which prologue you choose but they don't seem to affect the outcome, nor does 99% of the rest of the dialogue choices in the game. They even colour code the dialogue choices, blue for meaningless choices and yellow to progress the story. Even then none of the choices you make seems to matter much which sucks. This definitely isn't a Fallout game.
As for complaining not being an open-world, once you get to chapter 2 you can go pretty much anywhere on the enormous map so I'm not sure what you want there. When combat slows at the start that is due to one of your cyberwar upgrades, simply see a ripperdoc and change that out for something else if you don't want that to happen.