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techstepgenr8tion
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22 Sep 2007, 6:59 pm

Any fans here? I just got it for PC, played through the main game on medium and am pretty close to the end of Extraction point right now. From what I heard though its crazy, it looks like this game is going to split in two unique directions - the person who designed and effectively made the game doesn't have rights to the name so Project Origin will be his work while the other person makes F.E.A.R. 2. I have no idea whether the Perseus Report and Project Origin will blow away F.E.A.R. 2 or if the F.E.A.R. name owner will try to hire on someone who's just that good.

So far my thoughts on F.E.A.R. are I love the abstract paranoia it has about it - first person shooter kinda like Rainbow 6, Black, or Call of Duty but has so many elements of things like Silent Hill or The Ring, and you hear all the kinds of sound scores like you would in Resident Evil or Silent Hill, but your fragging soldiers and mechs and occasionally an apparition that slips through the space time rifts that seem to be floating around the city after Ulma escapes. Also the story line, yeah, your character's identity is pretty easy to guess just by how certain things happen even within the first few levels but still - all that aside its gripping in a way where your always wondering what'll happen next or what's gonna be in the next room, what'll bust through the next wall, love it. My biggest concern is I just hope it doesn't get screwed up by this whole split.



Veresae
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22 Sep 2007, 10:35 pm

I was really excited about it but felt very disappointed by the actual game for some reason. I got bored with the limited variety of enemies and felt that there wasn't enough plot...or plot that happened on screen, I should say. It was all just in the background. Plus the graphics, while technically amazing, lacked amazing artistry most of the time--too many identical grey hallways. In the end, my favorite thing about the game was the intro music. >.> But it had some great aspects, I won't deny that.



Zara
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22 Sep 2007, 11:05 pm

I have and thought it was a decent game. I don't think the story was really all that compelling though and Alma was just too much of a Sadako rip-off for me to take her seriously.
I admit to enjoying the physics engine by blowing stuff a lot.
I'm quite trigger happy with grenades. :twisted:



techstepgenr8tion
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23 Sep 2007, 10:14 am

Veresae wrote:
I was really excited about it but felt very disappointed by the actual game for some reason. I got bored with the limited variety of enemies and felt that there wasn't enough plot...or plot that happened on screen, I should say. It was all just in the background. Plus the graphics, while technically amazing, lacked amazing artistry most of the time--too many identical grey hallways. In the end, my favorite thing about the game was the intro music. >.> But it had some great aspects, I won't deny that.


That's actually what I think I liked most about it - it built that sense of foreboding all the time but rarely ever came around to supernatural settings or enemies, you'd have flashes and visions or you'd have once in a while the spirits charging at you, but for the most part they kept it to things that had real world identity. Also the halls, rooms, etc., I think that's mostly just because its a game with low lights and a lot of dark corners.



techstepgenr8tion
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23 Sep 2007, 10:22 am

Zara wrote:
I have and thought it was a decent game. I don't think the story was really all that compelling though and Alma was just too much of a Sadako rip-off for me to take her seriously.
I admit to enjoying the physics engine by blowing stuff a lot.
I'm quite trigger happy with grenades. :twisted:


Well, what I loved about it is as much of a Ring/Ringu rip off as that was they still managed to make a game with that kind of feel and keep it being a military-style first person shooter without going off the supernatural deep end. At the same time though I think, to actually get the effect that they wanted to with the game, they almost had to have that sort of character in there - just to convey the feel and vibe that they wanted to without turning the hallways into something that needed to be covered in bloody sheets, supernatural runes, and needing to pretty much turn the game into a cheap Silent Hill remake.



Zara
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23 Sep 2007, 2:35 pm

Oh I still like the game in that respect. :)
I prefer games and stories that let the player's imagination get the better of them rather than gore-fest games like Doom or RE.



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23 Sep 2007, 3:03 pm

I like my FPS's fast-paced and straightforward. Give me an enemy and a gun. Let me shoot that enemy in a well-planned, efficient manner. Pump me full of adrenaline.

Doom (1+2), Quake, Black, Counter-Strike 1.6, Day of Defeat 1.3, Call of Duty 1+2