But that feels kind of sad, well not necessary how it sounds. I mean most people want someone who will love them back willingly, some feel that objects can truly feel and a choice. I remember myself feeling really attached to some pokemon I had raised in an old gameboy, I felt quite attached to them, I wasn't in love with them, but they felt like friends. My cousin deleted my game when they asked if they borrow it when we were on a road trip, it felt like my friends had just been killed, but should I call my cousin a murderer?
I once or still do have a game called Monster Rancher, in it you could put CDs and could have rare monsters. They felt like they had a personality, and personal customisation, I admitidly felt they were like friends, and how acted would make them like me, their health and fighting prowers. Though there were some parts that hit me hard, when I sent my friend out for training, they might get attacked and become gravily ill, and nothing felt more awefull that something I put so much energy In would always die. Or at other times I could play the game and after a length of time it might turn off without saving, and when I turned it on it is like time with them never exised, or that I am with someone differencet and the one I knew no longer exists.
Thinking a little bit since I started writing this reply, it would probably pain me to much to truthely feel a game character should be loved. I think I can run a mental list of unique game characters that I have thought fondly of, that now no longer exist due to deletion or damage. It would be easy for me to say that people could care for a digital character, but I feel kind of better thinking my past digital friends never existed.
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Through dream I travel, at lantern's call
To consume the flames of a kingdom's fall