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kxmode
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02 May 2009, 3:09 am

LOL! :D



MEMEMEMEMEME!

[youtube]http://www.youtube.com/watch?v=1ATh4y4XRjA[/youtube]

Picaboo!

[youtube]http://www.youtube.com/watch?v=2DZX-Fq5N0I[/youtube]

NO SWIMMING

[youtube]http://www.youtube.com/watch?v=eEBWiI0PtBQ[/youtube]

When Priorities Go Wrong!

[youtube]http://www.youtube.com/watch?v=vre1ABXbMoM[/youtube]

Here, let me put the ball at your feet...

[youtube]http://www.youtube.com/watch?v=-gpIytQCKZg[/youtube]

What took you so long?!

[youtube]http://www.youtube.com/watch?v=ncj9ZsPHVfM[/youtube]

Can't you see I'm Invisible?! Gosh!

[youtube]http://www.youtube.com/watch?v=9NiVybcXoas[/youtube]

The laws of probability state you MIGHT get through that wall, some day

[youtube]http://www.youtube.com/watch?v=FlZBKz-f6yk[/youtube]

A mental breakdown

[youtube]http://www.youtube.com/watch?v=xOJp5hXzaQI[/youtube]

Keep firing. You might hit me!

[youtube]http://www.youtube.com/watch?v=9wykO-2OhOE[/youtube]

I can't swim!

[youtube]http://www.youtube.com/watch?v=6dL570pc9qI[/youtube]

"Point-blank range"

[youtube]http://www.youtube.com/watch?v=KEO6Fg5goFI[/youtube]

You stole your arrow!

[youtube]http://www.youtube.com/watch?v=2IHvlU8QS5E[/youtube]

The dancer

[youtube]http://www.youtube.com/watch?v=06qwYL68vu8[/youtube]

Boing boing boing!

[youtube]http://www.youtube.com/watch?v=F7pjw8vs6Ug[/youtube]

He's dead Jim!

[youtube]http://www.youtube.com/watch?v=OOeL_cOWHa0[/youtube]


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Prosser
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02 May 2009, 10:44 am

The first one was hilarious.


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Henriksson
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02 May 2009, 1:59 pm

Prosser wrote:
The first one was hilarious.

Seconded. :lol:


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SabbraCadabra
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02 May 2009, 7:01 pm

Worst AI I would have to say was Star Wars: Jedi Knight 2: Jedi Outcast. Enemies would stagger back and forth erratically when you tried to shoot them from a distance, and every once in a while they'd run up and stand right next to you and shoot you in the side of the head. If you hid somewhere and waited for them to come ambush you, well, you'd be waiting for a heck of a while.

Worst of all, if you opened a door and found enemies on the other side, if you ran away and waited for them to follow you, the door would close and they'd have no idea how to get through it :x

It's too bad the single player DLL source was never released, that AI needs some seriously terrible work.


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ScottF
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02 May 2009, 7:29 pm

The point blank range clip reminded me of Naked Gun where they would be firing at each other so close, the guy who was out of ammo just threw his gun and knocked the other guy out


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mlqqeae
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06 May 2009, 5:02 am

lol. AI isn't all that intelligent. But it is making steps. I see a large amount of promise coming from Left 4 Dead's AI Director. Mike Booth says that it the AI Director is still in infant stage though.



SabbraCadabra
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06 May 2009, 3:58 pm

AI Director isn't so much about the actual artificial intelligence of the monsters (let's face it, zombies aren't supposed to be smart) as it is having the game itself know when, where, and how many zombies to start throwing at you from random locations.

HL and HL2 had some pretty decent AI, but we really do have a long way to go. A friend and I were working out a way you could do a "scent" based AI, but it would still rely heavily on the old waypoint system, so I think that's the major hurdle you'd have to get over before anything else. I think I read somewhere that L4D doesn't use waypoints, but I'm not certain (and the SDK still hasn't been released).

There were some guys working on a dedicated AI hardware chip, much in the same vein as those physics cards, but I don't know if anything actually happened with that (heck, did anything happen with those physics cards??).


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