There is no moral imperative against creating artificial intelligence, except in the minds of cyberphobes.
Has anyone ever looked into Conway's 'Game of Life'? It's been around in one form or another since 1970.
The rules are simple:
Quote:
The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, alive or dead. Every cell interacts with its eight neighbors, which are the cells that are horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:
- Any live cell with fewer than two live neighbors dies, as if caused by under-population.
- Any live cell with two or three live neighbors lives on to the next generation.
- Any live cell with more than three live neighbors dies, as if by overcrowding.
- Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.
The initial pattern constitutes the seed of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed -- births and deaths occur simultaneously, and the discrete moment at which this happens is sometimes called a "Tick" (in other words, each generation is a pure function of the preceding one). The rules continue to be applied repeatedly to create further generations.
Once a "Game of Life" computer program is running, it's like watching bacteria in a petri dish under a microscope.
In a way, this is artificial life in its most basic form -- live, reproduce, and die.
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The mere fact that science may not yet adequately explain an object, event, or experience does not mean the immediate explanation should automatically default to a conspiratorial, extraterrestrial, paranormal, or supernatural cause.