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TenPencePiece
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24 Apr 2012, 7:32 pm

*picks up*


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Albirea
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24 Apr 2012, 7:33 pm

That's pretty much the only way you can disable them, other than covering them in repulsion gel.

Turret wrote:
PUT ME DOWN!

http://i1.theportalwiki.net/img/f/fb/Tu ... ckup_3.wav

EDIT: Actually, there is one part in Portal 2 where you have to destroy them by transporting them in an Excursion Funnel.


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24 Apr 2012, 7:38 pm

Animal King takeover? :lol:



Albirea
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24 Apr 2012, 7:40 pm

The Animal King turret sings bass at the end, when the Turret Opera occurs.


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24 Apr 2012, 7:44 pm

Oh wait, why am I doing the work of my future memogenic-bot?

Incidentally, the Anger Core seems funny as well. :lol:



Albirea
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24 Apr 2012, 7:47 pm

RRRRAAAAARGHHHHHRRRRRRRRRARARRRRRGHHHHH!! !! !! !! !


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kevinjh
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24 Apr 2012, 7:51 pm

The dice have decided on...

Python! To the documentation pages!

Maybe the future bot can automatically search for quotation marks and store the text, list all utilized words in three or four-word snippets for manual part-of-speech determination, and form a model for the data provided and a method for generating new data from the data already in existence.



Albirea
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24 Apr 2012, 8:04 pm

Good luck with that! :D


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24 Apr 2012, 8:52 pm

It looks like I should do MySQL first.

...

It can wait.

According to my rudimentary calculations, GLaDOS is somewhere between 7m and 8m tall from base to end. This converts to a GURPS SM of SM+3. Of course, if I could get my hands on a better video, then a more refined calculation (with differentials!) might be in order.



Albirea
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24 Apr 2012, 9:00 pm

So many projects, so little time.


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24 Apr 2012, 11:06 pm

Actually, with better numbers (25.2s for 5 cycles, and roughly 15 degrees of deviation for a conic pendulum), GLaDOS seems closer to 6.4m, which is still basically SM+3 because of whatever components were not visible.

Apparently, it can react within a sixteenth of a picosecond, which is approximately the time it takes for light to travel for 10Å. 8O This would seem to imply that portal-based technology and processing with qubits were incorporated to provide speeds faster than light would travel by several orders of magnitude.



Complexity 9 $5B 1600lb external power LC0
Volitional AI

Basic attributes:
IQ 22 [240]

Secondary characteristics:
Size modifier+3; Complexity 9; 1600 lb; Legality class 0

Advantages/Perks:
Accessory (Internal computer) [1]; AI (Not Reprogrammable) [42]; Attractive [4]; Damage Resistance 5 [25]; Doesn't Breathe [20]; Doesn't Eat or Drink [10]; Hard to Kill 3 [6]; Machine [25]; Modular Abilities (Chip Slots) [5]; Sealed [15]; Security Clearance [10]; Voice [10]

Disadvantages/Quirks:
Callous [-5]; Duty (Science) (6) [-10]; Electrical [-20]; No Legs (Sessile) [-50]; No Manipulators [-50]; Obsession (Cake) [-5]; Obsession (Science) [-10]; One Eye [-15]; Taboo (Complexity-limited IQ)

Skills:
Engineer/TL11 (Robotics) (TL)+3 [16]; Psychology (IQ/H)-2 [1]; Science! (IQ/VH)+1 [36]



Albirea
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24 Apr 2012, 11:10 pm

Actually, GLaDOS has a manipulator in the form of a claw.
http://images4.wikia.nocookie.net/__cb2 ... wakens.jpg


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24 Apr 2012, 11:23 pm

Only one error!? :o



Albirea
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24 Apr 2012, 11:41 pm

As far as I can tell, yes. :D


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25 Apr 2012, 12:17 am

Then in that case, personality cores will be statted for the purpose of allowing the ST and potentially DX of GLaDOS to be calculated. Of course, potato GLaDOS will be very difficult to model accurately due to the limitations associated with potato-massed devices.

I am surprised that apparently, no one bothered to estimate the height of GLaDOS provided that the physics engine is fairly close to real life. :o



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25 Apr 2012, 12:25 am

PotatOS runs on 1.1 volts of electricity. Just thought you should know. :lol:


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