PrncssAlay wrote:
b9 wrote:
there are quite a few people who think this is fake. i will not argue why it is real unless i am challenged. wow. just imagine it had 500 passengers on board? it is obvious to me that there was a sudden alteration of it's center of gravity, and it was thrown tail down into a velocity sucking angle of climb as a result. there was no possible aerodynamically adjustable surface that could be employed to ameliorate the situation (given the altitude).
I totally believe it, because ships can do something similar once they tip past the point of no return. They just very suddenly slide under water.
it's aerodynamic trajectory precisely matches what i encountered when i recreated the situation in fsx. i did not bother to pick the correct airport because that was inconsequential.
i suddenly paused an uneventful departure (in my own game) from an airport in a 747 -efr cargo plane that was configured correctly for a climb out from the vertex (in fsx (not reality)), and i shifted the center of gravity toward the tail (using a menu adjustable input) and i unpaused it, i was not able to recover in exactly the same way that i presumed that i could, and i have slammed into the ground many times so far.
a fully laden 747-efr that is being utilized to its capacity very often is bound to be vulnerable to the slightest of corroborations of procedural gremlins that, due to l"approval" elicited from laziness or complacency of the managers (an attitude due to their un-appraised lazy ticks they give without checking that what was done was correctly).
i will wait for the NTSB conclusion.
Last edited by b9 on 05 May 2013, 9:04 am, edited 1 time in total.