Wanna see some animations i made?

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ZombieBrideXD
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02 Apr 2017, 1:28 pm

Hey everyone! Im teaching myself how to animate and here are my first 5 animations featuring my original characters Bandit and Kodiak











Let me know what you think! Im self taught so i still have a lof of skill to learn


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komamanga
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02 Apr 2017, 2:04 pm

I think you're pretty good. You might need to focus on keeping the sizes and anatomy together and also timing and spacing is a little off especially in the first 2 videos. Are you aware of the 12 principles of animation?
I would recommend you to watch/read Animator's Survival Kit if you haven't already and do the exercises in it one by one.

Great to see another person with this interest!



LaetiBlabla
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02 Apr 2017, 2:13 pm

I like a lot the expressions and humour.

Thanks for sharing. :)



ZombieBrideXD
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02 Apr 2017, 2:27 pm

komamanga wrote:
I think you're pretty good. You might need to focus on keeping the sizes and anatomy together and also timing and spacing is a little off especially in the first 2 videos. Are you aware of the 12 principles of animation?
I would recommend you to watch/read Animator's Survival Kit if you haven't already and do the exercises in it one by one.

Great to see another person with this interest!



Thank you so much for the input! I agree but i think i can work on it and improve! Ill try and be more aware of the spacing and size but im a little confused on timing, how do i go about that?

Im aware of the 12 principals but i defianately need to study them more! Thanks for the suggestion ill check it out.


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komamanga
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03 Apr 2017, 1:41 pm

https://www.youtube.com/watch?v=BarOk2p38LQ
Here is a video that focuses on timing and spacing and I'm pretty sure there're many other videos about it on youtube too :)

Timing decides the speed of an action. So when you want an action to be slower you basically add more frames and to be faster you avoid adding so many frames.

For a walk cycle it can be explained like when your character is in a downer position and going upwards you may need to add a frame more or two than when your character is in an upper position and going down. (Gravity) I also realized in your walk exercises that you didn't really show these upper and downer positions. You can see in this picture what I'm talking about:
Image

Another thing I noticed is that you feel like you need to draw the background in every frame. There's a free program called monkey jam. It's very user friendly and the easiest tool for self-learning cel animators in my opinion. You can draw your background in a single page, photo it and give it its own layer. (It works with webcam, regular camera or scanner) And then you can record your frames in a second layer and it will merge those two layers successfully together when you render it. I think you may like to experiment with it. :)



CockneyRebel
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04 Apr 2017, 12:37 am

Those animations are wonderful. I think you did a very good job. :)


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GraysonTerry19
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04 Apr 2017, 6:25 pm

Impressive!



ZombieBrideXD
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04 Apr 2017, 8:25 pm

Here i made a couple more, hows this?




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ltcvnzl
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04 Apr 2017, 8:57 pm

I don't know much about animation but I found it very cute and interesting!



ZombieBrideXD
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04 Apr 2017, 11:45 pm



One i made just now


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komamanga
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05 Apr 2017, 5:44 am

Walk cycles look much better and more organic now!
You're good at seeing your characters in different angles, your rotation exercises look great.
I'm sure you'll master your skills very soon. :)



LaetiBlabla
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12 Apr 2017, 3:42 pm

I wonder what your character would say if it could speak. :)