Autism Simulator: Feedback required!
ASdogGeek wrote:
:nerdy: personally I think the flour event lights are way to blinks but that's me maybe be able to adjust that some how? But not goal
Y remove it?
Y remove it?
Yes! I can make this adjustable and let the user adjust the speed. Is this what you mean?
I've actually had another person say that they lights did not blink enough! That's really interesting thankyou for your comment!
emandeli wrote:
Website says errors establishing database connection.
I would like to sign up.
I would like to sign up.
Is it working OK for you now? You can also sign up for the forums, they're not really active atm as i'm mostly working on this but I have posted a few questions on there to get input from people =). Wanting to have the first version out by next week.
the_phoenix wrote:
Okay, I tried this (the short video) multiple times.
Most of the print is too small to read,
especially the text at the bottom and in the dialog boxes.
Things don't seem to work when I click on them (except maybe to momentarily stop the action)
or press the space bar.
Somehow, the screen goes to full-size mode which you then must press Esc to get out of.
Some of the text boxes want you to scroll down, and there's not enough time.
Things move too fast, so I don't get to read everything I want to.
The talking and music by themselves are okay with me, but when they're combined with the small text it's hard.
The blurriness and fluorescent lights don't really bother me in this video.
But now I'm curious as to what information I missed that I wanted to read.
Is this what the experience is supposed to be like,
or do I have even more sensory issues than I thought?
...
EDIT:
Okay, I watched the longer video once
and didn't do anything.
At least I can read more of the text.
...
Most of the print is too small to read,
especially the text at the bottom and in the dialog boxes.
Things don't seem to work when I click on them (except maybe to momentarily stop the action)
or press the space bar.
Somehow, the screen goes to full-size mode which you then must press Esc to get out of.
Some of the text boxes want you to scroll down, and there's not enough time.
Things move too fast, so I don't get to read everything I want to.
The talking and music by themselves are okay with me, but when they're combined with the small text it's hard.
The blurriness and fluorescent lights don't really bother me in this video.
But now I'm curious as to what information I missed that I wanted to read.
Is this what the experience is supposed to be like,
or do I have even more sensory issues than I thought?
...
EDIT:
Okay, I watched the longer video once
and didn't do anything.
At least I can read more of the text.
...
Sorry yes the first video was a bit bad as a demo, it was more trailer-like and a quick tutorial for people before they played the simulator. Rather than being able to read the information. I will make a better one
Thanks for your feedback and questions really useful!
AshleyT wrote:
Hi guys,
So for the last 2 years i've been developing an Autism simulator to help increase understanding and compassion for those with Autism. I have family members on the spectrum, a Mum and a Brother who have extensively given input to this.
But i'm interested in more feedback and input since the more we get, the better we can make this! So please do share around. I'd also like to take this opportunity to thank the wrong planet members who have helped and given feedback in the past! You guys are awesome!
If you would be interested in beta-testing, please sign up to the news letter on the website:
www.autism-simulator.com and you will be alerted of updates
.
I should note I intend to keep this simulator free. If you have any additional questions, please do feel free to ask!
For now, here is a quick video introduction of a slightly older version:
And another longer video walkthrough
Enjoy!
So for the last 2 years i've been developing an Autism simulator to help increase understanding and compassion for those with Autism. I have family members on the spectrum, a Mum and a Brother who have extensively given input to this.
But i'm interested in more feedback and input since the more we get, the better we can make this! So please do share around. I'd also like to take this opportunity to thank the wrong planet members who have helped and given feedback in the past! You guys are awesome!
If you would be interested in beta-testing, please sign up to the news letter on the website:
www.autism-simulator.com and you will be alerted of updates
I should note I intend to keep this simulator free. If you have any additional questions, please do feel free to ask!
For now, here is a quick video introduction of a slightly older version:
And another longer video walkthrough
Enjoy!
It's favorable that the Autism Simulator is developed and supported by a university. Technology to simulate 'Autism Spectrum Disorders' (ASDs) in Neurotypicals (NTs) is one good first step. The next steps involve long-term empathy of (ASDs) to "stick in the minds" of NTs.
Here wrote:
AshleyT wrote:
Hi guys,
So for the last 2 years i've been developing an Autism simulator to help increase understanding and compassion for those with Autism. I have family members on the spectrum, a Mum and a Brother who have extensively given input to this.
But i'm interested in more feedback and input since the more we get, the better we can make this! So please do share around. I'd also like to take this opportunity to thank the wrong planet members who have helped and given feedback in the past! You guys are awesome!
If you would be interested in beta-testing, please sign up to the news letter on the website:
www.autism-simulator.com and you will be alerted of updates
.
I should note I intend to keep this simulator free. If you have any additional questions, please do feel free to ask!
For now, here is a quick video introduction of a slightly older version:
And another longer video walkthrough
Enjoy!
So for the last 2 years i've been developing an Autism simulator to help increase understanding and compassion for those with Autism. I have family members on the spectrum, a Mum and a Brother who have extensively given input to this.
But i'm interested in more feedback and input since the more we get, the better we can make this! So please do share around. I'd also like to take this opportunity to thank the wrong planet members who have helped and given feedback in the past! You guys are awesome!
If you would be interested in beta-testing, please sign up to the news letter on the website:
www.autism-simulator.com and you will be alerted of updates
I should note I intend to keep this simulator free. If you have any additional questions, please do feel free to ask!
For now, here is a quick video introduction of a slightly older version:
And another longer video walkthrough
Enjoy!
It's favorable that the Autism Simulator is developed and supported by a university. Technology to simulate 'Autism Spectrum Disorders' (ASDs) in Neurotypicals (NTs) is one good first step. The next steps involve long-term empathy of (ASDs) to "stick in the minds" of NTs.
Hi,
Firstly why do you feel it would be better?
Also it has been
A true autism simulator would have to have a Taser or cattle prod in it, that gives out random electric shocks, to simulate the constant anxiety of both sensory overloads and the nervous anticipation of when the next inevitable sensory overload will occur. Until you feel that stress, you haven't felt the real physical sensation of autism. ![]()
_________________
"I don't mean to sound bitter, cynical or cruel - but I am, so that's how it comes out." - Bill Hicks
will@rd wrote:
A true autism simulator would have to have a Taser or cattle prod in it, that gives out random electric shocks, to simulate the constant anxiety of both sensory overloads and the nervous anticipation of when the next inevitable sensory overload will occur. Until you feel that stress, you haven't felt the real physical sensation of autism. 
Very true! Thankyou for highlighting the fact that this simulation will never be an entirely accurate representation. You are correct!
The best i've been able to come up with to replicate sensory overloads and make anxiety uncomfortable is by using loud, shocking noises. It was enough that some participants worked really really hard to learn how to avoid them. Some had to have a break before continuing. If I make it too much like that (although more accurate) people will fail to learn about Autism because they don't want to play.
The goal of the simulator is really, to teach people about Autism and raise awareness rather than giving a complete feel of what it is like to have Autism. BECAUSE that is impossible, everyone is so different!
I have a few new features that will combat differences and allow people to adjust the simulator to their preferences
Btw interesting what you say about electric shocks. The sensation of electric shocks/overload is different for each individual? Some described the physical sensation differently but this could be an instance of people using different words to describe the same sensation.
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