Trogluddite wrote:
Ichinin wrote:
I have gotten a good understanding of orbital mechanics after playing lots of KSP, and i know how a Hohmann transfer works
I think that this is a very important idea that our education systems don't employ enough. I think that many physics concepts can be understood using game play etc., and there is too much emphasis on getting precise answers via maths, which only students who progress to advanced studies will ever need. The mathematical emphasis in physics appears to me to be a convenience for the education system, because it makes it easier to design and grade standardised performance tests, at the expense of students who lose out on a useful grasp of general concepts.
+1 on that. Same with programming "Oh you have to know algorithms". No - you don't.
Most coding jobs today consists of designing a web frontend and reading/writing values to a database, and in some cases the last part is even automated. "But... but.. what if you gonna create a game, then you need to know maths". No, then i download Unity and start designing game objects and write code that determine how those objects will behave. Maths is an antiquated knowledge for most parts when it comes to programming.
As i mentioned above about algebra - it's like programming. Teachers also didn't inspire or motivate me enough to bother learning math, they just said "If you work as a teller, then you have to do addition/subtraction and multiplication". By that time, automatic cash registers were already being installed and i didn't even bother taking their ancient advice.
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"It is far better to grasp the Universe as it really is than to persist in delusion, however satisfying and reassuring" (Carl Sagan)