I've been playing the X-Men legends video game and was quite happy with the fact that the graphics were simple enough that they didn't overload me like Halo does. Then I got to the level in the Astral Plane. For some reason, the game creators thought it would be fun to make all the walls and stuff "ethereal" and semi-see through.
I can't even concentrate, so I can't get past that level.
My question is, why do some people feel the need to make everything kind of predictable and normal and then all of a sudden they have to change it? What do they think it accomplishes?
_________________
Without the weird people, how could anyone define normal?