HereBeDragons wrote:
CGI dragons are easier to create with two less limbs. Also, having four limbs would make them look bulky and fill up the screen. Finally, CGI animators have to constantly figure out when the dragon should shift here, or move a foot there (not doing so makes the dragon look unrealistic in a non-animated film), and two less legs makes this task easier.
izzeme wrote:
Wyverns are a lot easier to animate indeed. also, due to wyverns being called dragons all the time, public perception changed to expect wyverns rather than true dragons; i myself have accepted this as simply a fact.
I think that this nailed it, but it also got me to thinking: the movements of most modern film creatures are based on the movements of studied animals, and there are no flying quadrupeds to the best of my knowledge. Could it be that there just isn't a way to animate a realistic, traditional dragon in full motion without calling attention to the CGI itself?