Lego Star Wars II is pretty bad.
No, I ain't talking about the home console and PC versions, I'm talking about the DS version.
Not like 'God this is one of the worst games ever made' but very much 'Yeah wow this is a pretty bad version of an otherwise great game'.
I actually used to have it because I loved Lego Star Wars II on the PS2 and, while I knew it wouldn't 100% be the same game on the DS, I still thought it'd be a fun portable version.
Yeah nah, it wasn't. Just some stuff I remember:
- It wasn't uncommon for assets to just randomly disappear. Talking like your character, enemies, sometimes even entire rooms would just like...disappear and no longer exist.
- In some levels, thinks you had to activate or whatever to advance through the level (like doors you had to be an Imperial character - or in disguise as one - to unlock) wouldn't work in free play, so those levels couldn't be beat in free play mode. They worked fine in story mode.
- The co-op straight up didn't work. I remember trying to play it with a friend in middle school, always froze our DSes after five minutes.
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