eelektrik wrote:
Well they did have this to say about the driving mechanics in GTA V vs. GTA IV.
Quote:
Describing the way driving will feel in “GTA 5,” Dan Houser states that “the cars hold to the ground a bit better. We thought they were big and boatlike in GTA IV, and we feel like it has really leaped forward because we're able to run a little more physics on them. There are not a lot of high level racing games out there at the moment, and that itch is going to be scratched by this game in a way maybe it hasn't been in previous GTAs.”
Which certainly sounds good to me, I love open world driving games, and having good driving physics in GTA V would give me that feel. My favorite is still Midtown Madness 3, man I spent so many hours on Xbox Live playing that.
I'll be grateful if GTA V has fixed driving mechanics, interesting missions and better characters than GTA IV. I will say that GTA IV did have good production values, the map design is great, the shooting mechanics and even some of missions were fun as such as the bank robbery but I just felt that the pacing of the story wasn't right.
I found that the Lost & Damned had much better pacing and they captured a certain atmosphere. The Ballad of Gay Tony also captured another side of Liberty City and had better activities, weapons, missions and mini games.