Bradleigh wrote:
Food definetly needs a change, there was almost no reason for it, the health it heals is so minimal that you have to scoff an unrealistic amount to heal. I actually think that perhaps there could have been a hunger bar, where being full would have health, stamina and magica regenerate quickly, but when, but regenerate slowly and other things when starving.
Another thing on this one since someone brought it up - there is a mod for this that makes the the cooking system a little more (lol...) palatable. It essentially gives you the ability to hijack potion ingredients, turn wheat to flour, make spaghetti or ramen type noodles, tortillas for quesadillas and wraps, extract sugar from apples for candy, while there's a lot of weight it seems on stamina and magica ups you do have plenty of soups and stews that up all kinds of other attributes like one/twohanded weaponry, thieving skills, etc.
_________________
The loneliest part of life: it's not just that no one is on your cloud, few can even see your cloud.