I was very vague with Silent Hill/Fear Effect/Clock Tower/Resident Evil/etc. because frankly, they all seem to simply blur into one another...as it stands, the only game meant to scare that I've truly enjoyed was System Shock 2 for the PC (I was never able to find a copy of the first game).
OK then:
Medal of Honor was decent but not worth getting a console for; the fact of the matter is that consoles never should have attempted to do FPS games (while Goldeneye was truly revolutionary for FPS games, it's controller limited its full potential) especially as when MOH came out, the PC already had Half-Life. The series would then lose its credibility after the remake, and the many add-ons.
The only Final Fantasy I ever liked was VI, and even that doesn't cut it, what with it's ability to cop out of boss fights with the invisibility/doom combo. Though I hear FFXII got a perfect score over at Famitsu...as for 7, Popeye graphics, emotionally one-dimensional characters (I remember when one girl who played the game said "Aeris is a slut."), and it's Captain-Planet story of saving the Lifestream was snore-inducing; plus you must remember that FFVII's popularity would be milked to death (Ehrgeiz anybody)? Oh well, despite his cross-dressing fetish, Mrs. Cloud is nowhere as gay as covergirl Squall Leonheart.
Final Fantasy Tactics was decent. Unbalanced character classes (The Mathematician) and insanely easy power-leveling make this game inferior to games like Shining Force III, Wachenroder, Soldernschild, etc. If you want a true traditional RPG, the Saturn had Grandia, Lunar, (note, I am not mentioning the inferior translations to Playstation, as Working Designs had lost most of their credibility after Dragon Force), and Panzer Dragoon Saga among many others.
Tried playing through the first two Breath of Fire and found them more or less forgettable; unless III and IV are VASTLY better, I'm not sure whether I should play them.
Metal Gear Solid was a bad stealth game. Compare it to something like Splinter Cell or even Thief: The Dark Project, and it's woefully unplayable.
Symphony of the Night suffers from powerleveling (mainly as the enemies don't scale in difficulty enough for them to be a threat; one can plow through the endstages with little effort), and overall feels inferior to the great of the series: Dracula X for the Turbo-CD.
Ape Escape and Spyro I didn't like due to their emphasis on collecting stuff. These "scavenger" hunts were not compelling with Donkey Kong, and they aren't compelling now. So throw your Spyro, your Crash, your Blinx, etc. away in the trash where they belong. The true platformers are your Mario 64s (where collecting was limited to coins and stars), your Prince of Persias, etc.
The fighting games, your Street Fighter Alphas and X-men vs. Street Fighters, etc. were better-done on Saturn anyway (especially when you threw the RAM cartridges into the fray). 3d fighters were generally better. Who needed crap like Toshinden and Tekken when Fighters Megamix was the ultimate 32-bit fighter? As for 2d fighters, nothing comes even close to Guardian Heroes on the Saturn, so the Playstation should just stop trying.